Fossil

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Overview
Comment:Named the mingw32 fragment properly. Forced mingw32 to use GCC.
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SHA1:cd98f05dbe7af8ee5a2c861699fbf1d462ed2416
User & Date: michael 2010-07-09 16:57:40
Context
2010-07-09
17:23
Cleaned up the platform fragments. Corrected two compiler settings. check-in: 81e4477e user: michael tags: newbuild, ttmrichter
16:57
Named the mingw32 fragment properly. Forced mingw32 to use GCC. check-in: cd98f05d user: michael tags: newbuild, ttmrichter
16:25
Merged main trunk into private branch. check-in: 1c28a41c user: michael tags: newbuild, ttmrichter
Changes
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Name change from make/ming32-fragment.mk to make/mingw32-fragment.mk.

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#### The suffix to add to executable files.
#
E = .exe

#### The directory into which object code files should be written.
#
OBJDIR = ./wobj





#### The following variable definitions decide which features are turned on or
#    of when building Fossil.  Comment out the features which are not needed by
#    this platform.
#
ENABLE_STATIC = 1	# we want a static build








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#### The suffix to add to executable files.
#
E = .exe

#### The directory into which object code files should be written.
#
OBJDIR = ./wobj

#### MinGW32 can only support the GCC compiler.  Force this.
#
COMPILER = gcc

#### The following variable definitions decide which features are turned on or
#    of when building Fossil.  Comment out the features which are not needed by
#    this platform.
#
ENABLE_STATIC = 1	# we want a static build