/* -*- Mode: C; tab-width: 4; indent-tabs-mode: nil; c-basic-offset: 2 -*- */ /* vim: set ts=2 et sw=2 tw=80: */ #if !defined(ORG_FOSSIL_SCM_FSL_UTIL_H_INCLUDED) #define ORG_FOSSIL_SCM_FSL_UTIL_H_INCLUDED /* Copyright 2013-2021 The Libfossil Authors, see LICENSES/BSD-2-Clause.txt SPDX-License-Identifier: BSD-2-Clause-FreeBSD SPDX-FileCopyrightText: 2021 The Libfossil Authors SPDX-ArtifactOfProjectName: Libfossil SPDX-FileType: Code Heavily indebted to the Fossil SCM project (https://fossil-scm.org). */ /** @file fossil-util.h This file declares a number of utility classes and routines used by libfossil. All of them considered "public", suitable for direct use by client code. */ #include "config.h" /* MUST come first b/c of config macros */ #include <stdio.h> /* FILE type */ #include <stdarg.h> /* va_list */ #include <time.h> /* tm struct */ #include <stdbool.h> #if defined(__cplusplus) extern "C" { #endif typedef struct fsl_allocator fsl_allocator; typedef struct fsl_buffer fsl_buffer; typedef struct fsl_error fsl_error; typedef struct fsl_finalizer fsl_finalizer; typedef struct fsl_fstat fsl_fstat; typedef struct fsl_list fsl_list; typedef struct fsl_outputer fsl_outputer; typedef struct fsl_state fsl_state; typedef struct fsl_id_bag fsl_id_bag; /** fsl_uuid_str and fsl_uuid_cstr are "for documentation and readability purposes" typedefs used to denote strings which the API requires to be in the form of Fossil UUID strings. Such strings are exactly FSL_STRLEN_SHA1 or FSL_STRLEN_K256 bytes long plus a terminating NUL byte and contain only lower-case hexadecimal bytes. Where this typedef is used, the library requires, enforces, and/or assumes (at different times) that fsl_is_uuid() returns true for such strings (if they are not NULL, though not all contexts allow a NULL UUID). These typedef are _not_ used to denote arguments which may refer to partial UUIDs or symbolic names, only 100% bonafide Fossil UUIDs (which are different from RFC4122 UUIDs). The API guarantees that this typedef will always be (char *) and that fsl_uuid_cstr will always ben (char const *), and thus it is safe/portable to use those type instead of these. These typedefs serve only to improve the readability of certain APIs by implying (through the use of this typedef) the preconditions defined for UUID strings. Sidebar: fossil historically used the term UUID for blob IDs, and still uses that term in the DB schema, but it has fallen out of favor in documentation and discussions, with "hash" being the preferred term. Much of the libfossil code was developed before that happened, though, so "UUID" is still prevalent in its API and documentation. @see fsl_is_uuid() @see fsl_uuid_cstr */ typedef char * fsl_uuid_str; /** The const counterpart of fsl_uuid_str. @see fsl_is_uuid() @see fsl_uuid_str */ typedef char const * fsl_uuid_cstr; /** A typedef for comparison function used by standard C routines such as qsort(). It is provided here primarily to simplify documentation of other APIs. Concrete implementations must compare lhs and rhs, returning negative, 0, or right depending on whether lhs is less than, equal to, or greater than rhs. Implementations might need to be able to deal with NULL arguments. That depends on the routine which uses the comparison function. */ typedef int (*fsl_generic_cmp_f)( void const * lhs, void const * rhs ); /** If the NUL-terminated input str is exactly FSL_STRLEN_SHA1 or FSL_STRLEN_K256 bytes long and contains only lower-case hexadecimal characters, returns the length of the string, else returns 0. Note that Fossil UUIDs are not RFC4122 UUIDs, but are SHA1 or SHA3-256 hash strings. Don't let that disturb you. As Tim Berners-Lee writes: 'The assertion that the space of URIs is a universal space sometimes encounters opposition from those who feel there should not be one universal space. These people need not oppose the concept because it is not of a single universal space: Indeed, the fact that URIs form universal space does not prevent anyone else from forming their own universal space, which of course by definition would be able to envelop within it as a subset the universal URI space. Therefore the web meets the "independent design" test, that if a similar system had been concurrently and independently invented elsewhere, in such a way that the arbitrary design decisions were made differently, when they met later, the two systems could be made to interoperate.' Source: https://www.w3.org/DesignIssues/Axioms.html (Just mentally translate URI as UUID.) */ FSL_EXPORT int fsl_is_uuid(char const * str); /** If x is a valid fossil UUID length, it is returned, else 0 is returned. */ FSL_EXPORT int fsl_is_uuid_len(int x); /** Expects str to be a string containing an unsigned decimal value. Returns its decoded value, or -1 on error. */ FSL_EXPORT fsl_size_t fsl_str_to_size(char const * str); /** Expects str to be a string containing a decimal value, optionally with a leading sign. Returns its decoded value, or dflt if !str or on error. */ FSL_EXPORT fsl_int_t fsl_str_to_int(char const * str, fsl_int_t dflt); /** Generic list container type. This is used heavily by the Fossil API for storing arrays of dynamically-allocated objects. It is not useful as a non-pointer-array replacement. It is up to the APIs using this type to manage the entry count member and use fsl_list_reserve() to manage the "capacity" member. @see fsl_list_reserve() @see fsl_list_append() @see fsl_list_visit() */ struct fsl_list { /** Array of entries. It contains this->capacity entries, this->count of which are "valid" (in use). */ void ** list; /** Number of "used" entries in the list. */ fsl_size_t used; /** Number of slots allocated in this->list. Use fsl_list_reserve() to modify this. Doing so might move the this->list pointer but the values it points to will stay stable. */ fsl_size_t capacity; }; /** Empty-initialized fsl_list structure, intended for const-copy initialization. */ #define fsl_list_empty_m { NULL, 0, 0 } /** Empty-initialized fsl_list structure, intended for copy initialization. */ FSL_EXPORT const fsl_list fsl_list_empty; /** Generic interface for finalizing/freeing memory. Intended primarily for use as a destructor/finalizer for high-level structs. Implementations must semantically behave like free(mem), regardless of whether or not they actually free the memory. At the very least, they generally should clean up any memory owned by mem (e.g. db resources or buffers), even if they do not free() mem. some implementations assume that mem is stack-allocated and they only clean up resources owned by mem. The state parameter is any state needed by the finalizer (e.g. a memory allocation context) and mem is the memory which is being finalized. The exact interpretaion of the state and mem are of course implementation-specific. */ typedef void (*fsl_finalizer_f)( void * state, void * mem ); /** Generic interface for memory finalizers. */ struct fsl_finalizer { /** State to be passed as the first argument to f(). */ void * state; /** Finalizer function. Should be called like this->f( this->state, ... ). */ fsl_finalizer_f f; }; /** Empty-initialized fsl_finalizer struct. */ #define fsl_finalizer_empty_m {NULL,NULL} /** fsl_finalizer_f() impl which requires that mem be-a (fsl_buffer*). This function frees all memory associated with that buffer and zeroes out the structure, but does not free mem (because it is rare that fsl_buffers are created on the heap). The state parameter is ignored. */ FSL_EXPORT int fsl_finalizer_f_buffer( void * state, void * mem ); /** Generic state-with-finalizer holder. Used for binding client-specified state to another object, such that a client-specified finalizer is called with the other object is cleaned up. */ struct fsl_state { /** Arbitrary context-dependent state. */ void * state; /** Finalizer for this->state. If used, it should be called like: ``` this->finalize.f( this->finalize.state, this->state ); ``` After which this->state must be treated as if it has been free(3)'d. */ fsl_finalizer finalize; }; /** Empty-initialized fsl_state struct. */ #define fsl_state_empty_m {NULL,fsl_finalizer_empty_m} /** Empty-initialized fsl_state struct, intended for copy-initializing. */ FSL_EXPORT const fsl_state fsl_state_empty; /** Generic interface for streaming out data. Implementations must write n bytes from s to their destination channel and return 0 on success, non-0 on error (assumed to be a value from the fsl_rc_e enum). The state parameter is the implementation-specified output channel. Potential TODO: change the final argument to a pointer, with semantics similar to fsl_input_f(): at call-time n is the number of bytes to output, and on returning n is the number of bytes actually written. This would allow, e.g. the fsl_zip_writer APIs to be able to stream a ZIP file (they have to know the real size of the output, and this interface doesn't support that operation). */ typedef int (*fsl_output_f)( void * state, void const * src, fsl_size_t n ); /** Generic interface for flushing arbitrary output streams. Must return 0 on success, non-0 on error, but the result code "should" (to avoid downstream confusion) be one of the fsl_rc_e values. When in doubt, return FSL_RC_IO on error. The interpretation of the state parameter is implementation-specific. */ typedef int (*fsl_flush_f)(void * state); /** Generic interface for streaming in data. Implementations must read (at most) *n bytes from their input, copy it to dest, assign *n to the number of bytes actually read, return 0 on success, and return non-0 on error (assumed to be a value from the fsl_rc_e enum). When called, *n is the max length to read. On return, *n is the actual amount read. The state parameter is the implementation-specified input file/buffer/whatever channel. */ typedef int (*fsl_input_f)( void * state, void * dest, fsl_size_t * n ); /** fsl_output_f() implementation which requires state to be a (fsl_cx*) to which this routine simply redirects the output via fsl_output(). Is a no-op (returning 0) if !n. Returns FSL_RC_MISUSE if !state or !src. */ FSL_EXPORT int fsl_output_f_fsl_cx(void * state, void const * src, fsl_size_t n ); /** An interface which encapsulates data for managing an output destination, primarily intended for use with fsl_output(). Why abstract it to this level? So that we can do interesting things like output to buffers, files, sockets, etc., using the core output mechanism. e.g. so script bindings can send their output to the same channel used by the library and other library clients. */ struct fsl_outputer { /** Output channel. */ fsl_output_f out; /** flush() implementation. This may be NULL for most uses of this class. Cases which specifically require it must document that requirement so. */ fsl_flush_f flush; /** State to be used when calling this->out(), namely: this->out( this->state, ... ) and this->flush(this->state). */ void * state; }; /** Empty-initialized fsl_outputer instance. */ #define fsl_outputer_empty_m {NULL,NULL,NULL} /** Empty-initialized fsl_outputer instance, intended for copy-initializing. */ FSL_EXPORT const fsl_outputer fsl_outputer_empty; /** A fsl_outputer instance which is initialized to output to a (FILE*). To use it, this value then set the copy's state member to an opened-for-write (FILE*) handle. By default it will use stdout. */ FSL_EXPORT const fsl_outputer fsl_outputer_FILE; /** fsl_outputer initializer which uses fsl_flush_f_FILE(), fsl_output_f_FILE(), and fsl_finalizer_f_FILE(). */ #define fsl_outputer_FILE_m { \ fsl_output_f_FILE, \ fsl_flush_f_FILE, \ NULL \ } /** Generic stateful alloc/free/realloc() interface. Implementations must behave as follows: - If 0==n then semantically behave like free(3) and return NULL. - If 0!=n and !mem then semantically behave like malloc(3), returning newly-allocated memory on success and NULL on error. - If 0!=n and NULL!=mem then semantically behave like realloc(3). Note that realloc specifies: "If n was equal to 0, either NULL or a pointer suitable to be passed to free() is returned." Which is kind of useless, and thus implementations MUST return NULL when n==0. */ typedef void *(*fsl_realloc_f)(void * state, void * mem, fsl_size_t n); /** Holds an allocator function and its related state. */ struct fsl_allocator { /** Base allocator function. It must be passed this->state as its first parameter. */ fsl_realloc_f f; /** State intended to be passed as the first parameter to this->f(). */ void * state; }; /** Empty-initialized fsl_allocator instance. */ #define fsl_allocator_empty_m {NULL,NULL} /** A fsl_realloc_f() implementation which uses the standard malloc()/free()/realloc(). The state parameter is ignored. */ FSL_EXPORT void * fsl_realloc_f_stdalloc(void * state, void * mem, fsl_size_t n); /** Semantically behaves like malloc(3), but may introduce instrumentation, error checking, or similar. */ void * fsl_malloc( fsl_size_t n ) #ifdef __GNUC__ __attribute__ ((malloc)) #endif ; /** Semantically behaves like free(3), but may introduce instrumentation, error checking, or similar. */ FSL_EXPORT void fsl_free( void * mem ); /** Behaves like realloc(3). Clarifications on the behaviour (because the standard has one case of unfortunate wording involving what it returns when n==0): - If passed (NULL, n>0) then it semantically behaves like fsl_malloc(f, n). - If 0==n then it semantically behaves like free(2) and returns NULL (clarifying the aforementioned wording problem). - If passed (non-NULL, n) then it semantically behaves like realloc(mem,n). */ FSL_EXPORT void * fsl_realloc( void * mem, fsl_size_t n ); /** A fsl_flush_f() impl which expects _FILE to be-a (FILE*) opened for writing, which this function passes the call on to fflush(). If fflush() returns 0, so does this function, else it returns non-0. */ FSL_EXPORT int fsl_flush_f_FILE(void * _FILE); /** A fsl_finalizer_f() impl which requires that mem be-a (FILE*). This function passes that FILE to fsl_fclose(). The state parameter is ignored. */ FSL_EXPORT void fsl_finalizer_f_FILE( void * state, void * mem ); /** A fsl_output_f() impl which requires state to be-a (FILE*), which this function passes the call on to fwrite(). Returns 0 on success, FSL_RC_IO on error. */ FSL_EXPORT int fsl_output_f_FILE( void * state, void const * src, fsl_size_t n ); /** A fsl_output_f() impl which requires state to be-a (fsl_buffer*), which this function passes to fsl_buffer_append(). Returns 0 on success, FSL_RC_OOM (probably) on error. */ FSL_EXPORT int fsl_output_f_buffer( void * state, void const * src, fsl_size_t n ); /** A fsl_input_f() implementation which requires that state be a readable (FILE*) handle. */ FSL_EXPORT int fsl_input_f_FILE( void * state, void * dest, fsl_size_t * n ); /** A fsl_input_f() implementation which requires that state be a readable (fsl_buffer*) handle. The buffer's cursor member is updated to track input postion, but that is the only modification made by this routine. Thus the user may need to reset the cursor to 0 if he wishes to start consuming the buffer at its starting point. Subsequent calls to this function will increment the cursor by the number of bytes returned via *n. The buffer's "used" member is used to determine the logical end of input. Returns 0 on success and has no error conditions except for invalid arguments, which result in undefined beavhiour. Results are undefined if any argument is NULL. Tip (and warning): sometimes a routine might have a const buffer handle which it would like to use in conjunction with this routine but cannot without violating constness. Here's a crude workaround: ``` fsl_buffer kludge = *originalConstBuffer; // normally this is dangerous! rc = some_func( fsl_input_f_buffer, &kludge, ... ); assert(kludge.mem==originalConstBuffer->mem); // See notes below. // DO NOT clean up the kludge buffer. Memory belongs to the original! ``` That is ONLY (ONLY! ONLY!! ONLY!!!) legal because this routine modifies only fsl_buffer::cursor. Such a workaround is STRICLY ILLEGAL if there is ANY CHANCE WHATSOEVER that the buffer's memory will be modified, in particular if it will be resized, and such use will eventually leak and/or corrupt memory. */ FSL_EXPORT int fsl_input_f_buffer( void * state, void * dest, fsl_size_t * n ); /** A generic streaming routine which copies data from an fsl_input_f() to an fsl_outpuf_f(). Reads all data from inF() in chunks of an unspecified size and passes them on to outF(). It reads until inF() returns fewer bytes than requested. Returns the result of the last call to outF() or (only if reading fails) inF(). Returns FSL_RC_MISUSE if inF or ouF are NULL. Here is an example which basically does the same thing as the cat(1) command on Unix systems: ``` fsl_stream( fsl_input_f_FILE, stdin, fsl_output_f_FILE, stdout ); ``` Or copy a FILE to a buffer: ``` fsl_buffer myBuf = fsl_buffer_empty; rc = fsl_stream( fsl_input_f_FILE, stdin, fsl_output_f_buffer, &myBuf ); // Note that on error myBuf might be partially populated. // Eventually clean up the buffer: fsl_buffer_clear(&myBuf); ``` */ FSL_EXPORT int fsl_stream( fsl_input_f inF, void * inState, fsl_output_f outF, void * outState ); /** Consumes two input streams looking for differences. It stops reading as soon as either or both streams run out of input or a byte-level difference is found. It consumes input in chunks of an unspecified size, and after this returns the input cursor of the streams is not well-defined. i.e. the cursor probably does not point to the exact position of the difference because this level of abstraction does not allow that unless we read byte by byte. Returns 0 if both streams emit the same amount of output and that ouput is bitwise identical, otherwise it returns non-0. */ FSL_EXPORT int fsl_stream_compare( fsl_input_f in1, void * in1State, fsl_input_f in2, void * in2State ); /** A general-purpose buffer class, analog to Fossil's Blob class, but it is not called fsl_blob to avoid confusion with DB-side blobs. Buffers are used extensively in fossil to do everything from reading files to compressing artifacts to creating dynamically-formatted strings. Because they are such a pervasive low-level type, and have such a simple structure, their members (unlike most other structs in this API) may be considered public and used directly by client code (as long as they do not mangle their state, e.g. by setting this->capacity smaller than this->used!). General conventions of this class: - ALWAYS initialize them by copying fsl_buffer_empty or (depending on the context) fsl_buffer_empty_m. Failing to initialize them properly leads to undefined behaviour. - ALWAYS fsl_buffer_clear() buffers when done with them. Remember that failed routines which output to buffers might partially populate the buffer, so be sure to clean up on error cases. - The `capacity` member specifies how much memory the buffer current holds in its `mem` member. If `capacity` is 0 and `mem` is not then the memory is expected to refer to `used` bytes of memory owned elsewhere. (See fsl_buffer_external() and fsl_buffer_materialize().) - The `used` member specifies how much of the memory is actually "in use" by the client. - As a rule, the public APIs keep (`used`<`capacity`) and always (unless documented otherwise) tries to keep the memory buffer NUL-terminated (if it has any memory at all). The notable potential exception to that is that "external" buffers may not be NUL-terminated (see fsl_buffer_external()). - Use fsl_buffer_reuse() to keep memory around and reset the `used` amount to 0. Most library-wide routines which write to buffers will re-use that memory if they can, rather than re-allocating. This example demonstrates the difference between `used` and `capacity` (error checking reduced to assert()ions for clarity): ``` fsl_buffer b = fsl_buffer_empty; // ALWAYS init via copying fsl_buffer_empty or (depending on // the context) fsl_buffer_empty_m. The latter is used for // in-struct initialization of struct members. int rc = fsl_buffer_reserve(&b, 20); assert(0==rc); assert(b.capacity>=20); // it may reserve more! assert(0==b.used); rc = fsl_buffer_append(&b, "abc", 3); assert(0==rc); assert(3==b.used); assert(0==b.mem[b.used]); // API always NUL-terminates ``` @see fsl_buffer_reserve() @see fsl_buffer_resize() @see fsl_buffer_external() @see fsl_buffer_materialize() @see fsl_buffer_append() @see fsl_buffer_appendf() @see fsl_buffer_cstr() @see fsl_buffer_size() @see fsl_buffer_capacity() @see fsl_buffer_clear() @see fsl_buffer_reuse() */ struct fsl_buffer { /** The raw memory pointed to by this buffer. There are two ways of using this member: - If `this->capacity` is non-0 then the first `this->capacity` bytes of `this->mem` are owned by this buffer instance. The API docs call this state "managed" buffers. - `If this->capacity` is 0 and this->mem is not NULL then the memory is owned by "somewhere else" and this API will treat it as _immutable_ (so it may safely point to const data). Its lifetime must exceed this object's and any attempt made via this API to write to it will cause the memory to be copied (effectively a copy-on-write op). The API calls this state "external" buffers and refers to the copy-on-write of such buffers as "materializing" them. See fsl_buffer_external() and fsl_buffer_materialize(). `this->used` bytes are treated as the "used" part of the buffer (as opposed to its capacity). When `this->capacity>0` the difference beween (`this->capacity - this->used`) represents space the buffer has available for use before it will require another expansion/reallocation. */ unsigned char * mem; /** Number of bytes allocated for this buffer. If capacity is 0 and `this->mem` is not NULL then this buffer's memory is assumed to be owned "elsewhere" and will be considered immutable by the API. Any attempt to modify it will result in a copy-on-write operation */ fsl_size_t capacity; /** Number of "used" bytes in the buffer. This is generally interpreted as the string length of this->mem, and the buffer APIs which add data to a buffer always ensure that this->capacity is large enough to account for a trailing NUL byte in this->mem. Library routines which manipulate buffers must ensure that (this->used<=this->capacity) is always true, expanding the buffer if necessary. Much of the API assumes that precondition is always met, and any violation of it opens the code to undefined behaviour (which is okay, just don't ever break that precondition). Most APIs ensure that (used<capacity) is always true (as opposed to used<=capacity) because they add a trailing NUL byte which is not counted in the "used" length. */ fsl_size_t used; /** Used by some routines to keep a cursor into this->mem. TODO: factor this back out and let those cases keep their own state. This is only used by fsl_input_f_buffer() (and that function cannot be implemented unless we add the cursor here or add another layer of state type specifically for it). TODO: No, don't do ^^^^. It turns out that the merge algo wants this as well. */ fsl_size_t cursor; }; /** Empty-initialized fsl_buffer instance, intended for const-copy initialization. */ #define fsl_buffer_empty_m {NULL,0U,0U,0U} /** Empty-initialized fsl_buffer instance, intended for copy initialization. */ FSL_EXPORT const fsl_buffer fsl_buffer_empty; /** A container for storing generic error state. It is used to propagate error state between layers of the API back to the client. i.e. they act as basic exception containers. @see fsl_error_set() @see fsl_error_get() @see fsl_error_move() @see fsl_error_clear() */ struct fsl_error { /** Error message text is stored in this->msg.mem. The usable text part is this->msg.used bytes long. */ fsl_buffer msg; /** Error code, generally assumed to be a fsl_rc_e value. The "non-error" code is 0. */ int code; }; /** Empty-initialized fsl_error instance, intended for const-copy initialization. */ #define fsl_error_empty_m {fsl_buffer_empty_m,0} /** Empty-initialized fsl_error instance, intended for copy initialization. */ FSL_EXPORT const fsl_error fsl_error_empty; /** Populates err with the given code and formatted string, replacing any existing state. If fmt==NULL then fsl_rc_cstr(rc) is used to get the error string. Returns code on success, some other non-0 code on error. As a special case, if 0==code then fmt is ignored and the error state is cleared. This will not free any memory held by err but will re-set its string to start with a NUL byte, ready for re-use later on. As a special case, if code==FSL_RC_OOM then fmt is ignored to avoid a memory allocation (which would presumably fail). @see fsl_error_get() @see fsl_error_clear() @see fsl_error_move() */ FSL_EXPORT int fsl_error_set( fsl_error * const err, int code, char const * fmt, ... ); /** va_list counterpart to fsl_error_set(). */ FSL_EXPORT int fsl_error_setv( fsl_error * const err, int code, char const * fmt, va_list args ); /** Fetches the error state from err. Returns err's current error code. If str is not NULL then *str will be assigned to the raw (NUL-terminated) error string (which might be empty or even NULL). The memory for the string is owned by err and may be invalidated by any calls which take err as a non-const parameter OR which might modify it indirectly through a container object, so the client is required to copy it if it is needed for later reference. As a special case, if the error object has no message then the returned string is set to NULL, as opposed to an empty string. If len is not NULL then *len will be assigned to the length of the (*str) string (in bytes). @see fsl_error_set() @see fsl_error_clear() @see fsl_error_move() */ FSL_EXPORT int fsl_error_get( fsl_error const * const err, char const ** str, fsl_size_t * const len ); /** Frees up any resources owned by err and sets its error code to 0, but does not free err. This is harmless no-op if err holds no dynamically allocated no memory. @see fsl_error_set() @see fsl_error_get() @see fsl_error_move() @see fsl_error_reset() */ FSL_EXPORT void fsl_error_clear( fsl_error * const err ); /** Sets err->code to 0 and resets its buffer, but keeps any err->msg memory around for later re-use. @see fsl_error_clear() */ FSL_EXPORT void fsl_error_reset( fsl_error * const err ); /** Copies the error state from src to dest. If dest contains state, it is cleared/recycled by this operation. Returns 0 on success, FSL_RC_MISUSE if either argument is NULL or if (src==dest), and FSL_RC_OOM if allocation of the message string fails. As a special case, if src->code==FSL_RC_OOM, then the code is copied but the message bytes (if any) are not (under the assumption that we have no more memory). */ FSL_EXPORT int fsl_error_copy( fsl_error const * const src, fsl_error * const dest ); /** Moves the error state from one fsl_error object to another, intended as an allocation optimization when propagating error state up the API. This "uplifts" an error from the 'from' object to the 'to' object. After this returns 'to' will contain the prior error state of 'from' and 'from' will contain the old error message memory of 'to'. 'from' will be re-set to the non-error state (its buffer memory is kept intact for later reuse, though). Results are undefined if either parameter is NULL or either is not properly initialized. i.e. neither may refer to uninitialized memory. Copying fsl_error_empty at declaration-time is a simple way to ensure that instances are cleanly initialized. */ FSL_EXPORT void fsl_error_move( fsl_error * const from, fsl_error * const to ); /** Returns the given Unix Epoch timestamp value as its approximate Julian Day value. Note that the calculation does not account for leap seconds. */ FSL_EXPORT double fsl_unix_to_julian( fsl_time_t unixEpoch ); /** Returns the current Unix Epoch time converted to its approximate Julian form. Equivalent to fsl_unix_to_julian(time(0)). See fsl_unix_to_julian() for details. Note that the returned time has seconds, not milliseconds, precision. */ FSL_EXPORT double fsl_julian_now(); #if 0 /** UNTESTED, possibly broken vis-a-vis timezone conversion. Returns the given Unix Epoch time value formatted as an ISO8601 string. Returns NULL on allocation error, else a string 19 bytes long plus a terminating NUL (e.g. "2013-08-19T20:35:49"). The returned memory must eventually be freed using fsl_free(). */ FSL_EXPORT char * fsl_unix_to_iso8601( fsl_time_t j ); #endif /** Returns non-0 (true) if the first 10 digits of z _appear_ to form the start of an ISO date string (YYYY-MM-DD). Whether or not the string is really a valid date is left for downstream code to determine. Returns 0 (false) in all other cases, including if z is NULL. */ FSL_EXPORT char fsl_str_is_date(const char *z); /** Checks if z is syntactically a time-format string in the format: [Y]YYYY-MM-DD (Yes, the year may be five-digits, left-padded with a zero for years less than 9999.) Returns a positive value if the YYYYY part has five digits, a negative value if it has four. It returns 0 (false) if z does not match that pattern. If it returns a negative value, the MM part of z starts at byte offset (z+5), and a positive value means the MM part starts at (z+6). z need not be NUL terminated - this function does not read past the first invalid byte. Thus is can be used on, e.g., full ISO8601-format strings. If z is NULL, 0 is returned. */ FSL_EXPORT int fsl_str_is_date2(const char *z); /** Reserves at least n bytes of capacity in buf. Returns 0 on success, FSL_RC_OOM if allocation fails, FSL_RC_MISUSE if !buf. If b is an external buffer then: - If n is 0, this disassociates b->mem from b, effectively clearing the buffer's state. Else... - The buffer is materialized, transformed into a managed buffer. This happens even if n is less than b->used because this routine is always used in preparation for writing to the buffer. - If n>0 then the greater of (n, b->used) bytes of memory are allocated, b->used bytes are copied from b->mem (its external memory) to the new block, and b->mem is replaced with the new block. Afterwards, b->capacity will be non-0. This does not change b->used, nor will it shrink the buffer (reduce buf->capacity) unless n is 0, in which case it immediately frees b->mem (if b is a managed buffer) and sets b->capacity and buf->used to 0. @see fsl_buffer_resize() @see fsl_buffer_materialize() @see fsl_buffer_clear() */ FSL_EXPORT int fsl_buffer_reserve( fsl_buffer * const b, fsl_size_t n ); /** If b is a "managed" buffer, this is a no-op and returns 0, else b is an "external" buffer and it... - Allocates enough memory to store b->used bytes plus a NUL terminator. - Copies b->mem to the new block. - NUL-terminates the new block. b is thereby transformed to a managed buffer. Returns 0 on success, FSL_RC_OOM on allocation error. Note that materialization happens automatically on demand by fsl_buffer APIs which write to the buffer but clients can use this to ensure that it is managed memory before they manipulate b->mem directly. @see fsl_buffer_external() */ FSL_EXPORT int fsl_buffer_materialize( fsl_buffer * const b ); /** Initializes b to be an "external" buffer pointing to n bytes of the given memory. If n is negative, the equivalent of fsl_strlen() is used to count its length. The buffer API treats external buffers as immutable. If asked to write to one, the API will first "materialize" the buffer, as documented for fsl_buffer_materialize(). Either mem must be guaranteed to outlive b or b must be materialized before mem goes out of scope. ACHTUNG: it is NEVER legal to pass a pointer which may get reallocated, as doing so may change its address, invaliding the resulting `b->mem` pointer. Results are undefined if mem is NULL, but n may be 0. Results are undefined if b is already an external buffer or has managed memory. When re-initializing buffers with this function, use fsl_buffer_clear() between calls to ensure that b's state is correct. Likewise, results are undefined if passed a completely uninitialized buffer object. _Always_ initialize new buffer objects by copying fsl_buffer_empty or (when appropriate) fsl_buffer_empty_m. @see fsl_buffer_materialize() */ FSL_EXPORT void fsl_buffer_external( fsl_buffer * const b, void const * mem, fsl_int_t n ); /** Convenience equivalent of fsl_buffer_reserve(b,0). */ FSL_EXPORT void fsl_buffer_clear( fsl_buffer * const b ); /** If b is a managed buffer, this resets b->used, b->cursor, and b->mem[0] (if b->mem is not NULL) to 0. If b is an external buffer, this clears all state from the buffer, behaving like fsl_buffer_clear() (making it available for reuse as a managed or external buffer). This does not (de)allocate memory, only changes the logical "used" size of the buffer. Returns its argument. Returns b. Achtung for fossil(1) porters: this function's semantics are much different from the fossil's blob_reset(). To get those semantics, use fsl_buffer_reserve(buf, 0) or its convenience form fsl_buffer_clear(). (This function _used_ to be called fsl_buffer_reset(), but it was renamed in the hope of avoiding related confusion.) */ FSL_EXPORT fsl_buffer * fsl_buffer_reuse( fsl_buffer * const b ); /** Similar to fsl_buffer_reserve() except that... For managed buffers: - It does not free all memory when n==0. Instead it essentially makes the memory a length-0, NUL-terminated string. - It will try to shrink (realloc) buf's memory if (n<buf->capacity). - It sets buf->capacity to (n+1) and buf->used to n. This routine allocates one extra byte to ensure that buf is always NUL-terminated. - On success it always NUL-terminates the buffer at offset buf->used. For external buffers it behaves slightly differently: - If n==buf->used, this is a no-op and returns 0. - If n==0 then it behaves like fsl_buffer_external(buf,"",0) and returns 0. - Else it materializes the buffer, as per fsl_buffer_materialize(), copies the lesser of (n, buf->used) bytes from buf->mem to that memory, NUL-terminates the new block, replaces buf->mem with the new block, sets buf->used to n and buf->capacity to n+1. Returns 0 on success or FSL_RC_OOM if a (re)allocation fails. On allocation error, the buffer's memory state is unchanged. @see fsl_buffer_reserve() @see fsl_buffer_materialize() @see fsl_buffer_clear() */ FSL_EXPORT int fsl_buffer_resize( fsl_buffer * const buf, fsl_size_t n ); /** Swaps the contents of the left and right arguments. Results are undefined if either argument is NULL or points to uninitialized memory. */ FSL_EXPORT void fsl_buffer_swap( fsl_buffer * left, fsl_buffer * right ); /** Similar fsl_buffer_swap() but it also optionally frees one of the buffer's memories after swapping them. If clearWhich is negative then the left buffer (1st arg) is cleared _after_ swapping (i.e., the NEW left hand side gets cleared). If clearWhich is greater than 0 then the right buffer (2nd arg) is cleared _after_ swapping (i.e. the NEW right hand side gets cleared). If clearWhich is 0, this function behaves identically to fsl_buffer_swap(). A couple examples should clear this up: ``` fsl_buffer_swap_free( &b1, &b2, -1 ); ``` Swaps the contents of b1 and b2, then frees the contents of the left-side buffer (b1). ``` fsl_buffer_swap_free( &b1, &b2, 1 ); ``` Swaps the contents of b1 and b2, then frees the contents of the right-side buffer (b2). */ FSL_EXPORT void fsl_buffer_swap_free( fsl_buffer * left, fsl_buffer * right, int clearWhich ); /** Appends the first n bytes of src, plus a NUL byte, to b, expanding b as necessary and incrementing b->used by n. If n is less than 0 then the equivalent of fsl_strlen((char const*)src) is used to calculate the length. If b is an external buffer, it is first transformed into a managed buffer. Results are undefined if b or src are NULL. If n is 0 (or negative and !*src), this function ensures that b->mem is not NULL and is NUL-terminated, so it may allocate to have space for that NUL byte. Returns 0 on success, FSL_RC_OOM if allocation of memory fails. If this function succeeds, it guarantees that it NUL-terminates the buffer (but that the NUL terminator is not counted in b->used). @see fsl_buffer_appendf() @see fsl_buffer_reserve() */ FSL_EXPORT int fsl_buffer_append( fsl_buffer * const b, void const * src, fsl_int_t n ); /** Uses fsl_appendf() to append formatted output to the given buffer. Returns 0 on success and FSL_RC_OOM if an allocation fails while expanding dest. Results are undefined if either of the first two arguments are NULL. @see fsl_buffer_append() @see fsl_buffer_reserve() */ FSL_EXPORT int fsl_buffer_appendf( fsl_buffer * const dest, char const * fmt, ... ); /** va_list counterpart to fsl_buffer_appendf(). */ FSL_EXPORT int fsl_buffer_appendfv( fsl_buffer * const dest, char const * fmt, va_list args ); /** Compresses the first pIn->used bytes of pIn to pOut. It is ok for pIn and pOut to be the same blob. pOut must either be the same as pIn or else a properly initialized buffer. Any prior contents will be freed or their memory reused. Results are undefined if any argument is NULL. Returns 0 on success, FSL_RC_OOM on allocation error, and FSL_RC_ERROR if the lower-level compression routines fail. Use fsl_buffer_uncompress() to uncompress the data. The data is encoded with a big-endian, unsigned 32-bit length as the first four bytes (holding its uncomressed size), and then the data as compressed by zlib. TODO: if pOut!=pIn1 then re-use pOut's memory, if it has any. @see fsl_buffer_compress2() @see fsl_buffer_uncompress() @see fsl_buffer_is_compressed() */ FSL_EXPORT int fsl_buffer_compress(fsl_buffer const *pIn, fsl_buffer *pOut); /** Compress the concatenation of a blobs pIn1 and pIn2 into pOut. pOut must be either empty (cleanly initialized or newly recycled) or must be the same as either pIn1 or pIn2. Results are undefined if any argument is NULL. Returns 0 on success, FSL_RC_OOM on allocation error, and FSL_RC_ERROR if the lower-level compression routines fail. TODO: if pOut!=(pIn1 or pIn2) then re-use its memory, if it has any. @see fsl_buffer_compress() @see fsl_buffer_uncompress() @see fsl_buffer_is_compressed() */ FSL_EXPORT int fsl_buffer_compress2(fsl_buffer const *pIn1, fsl_buffer const *pIn2, fsl_buffer *pOut); /** Uncompress buffer pIn and store the result in pOut. It is ok for pIn and pOut to be the same buffer. Returns 0 on success. If pIn!=pOut then on error, depending on the type of error, pOut may have been partially written so the state of its contents are unspecified (but its state as a buffer object is still valid). pOut must be either cleanly initialized/empty or the same object as pIn. If it has any current memory, it will be reused if it's large enough and it is not the same pointer as pIn. Results are undefined if any argument is NULL. Returns 0 on success, FSL_RC_OOM on allocation error, and some other code if the lower-level decompression routines fail. Note that the decompression process, though computationally costly, is a no-op if pIn is not actually compressed. As a special case, if pIn==pOut and fsl_buffer_is_compressed() returns false for pIn then this is a no-op. @see fsl_buffer_compress() @see fsl_buffer_compress2() @see fsl_buffer_is_compressed() */ FSL_EXPORT int fsl_buffer_uncompress(fsl_buffer const * const pIn, fsl_buffer * const pOut); /** Returns true if this function believes that mem (which must be at least len bytes of valid memory long) appears to have been compressed by fsl_buffer_compress() or equivalent. This is not a 100% reliable check - it could potentially have false positives on certain inputs, but that is thought to be unlikely (at least for text data). Returns 0 if mem is NULL. */ FSL_EXPORT bool fsl_data_is_compressed(unsigned char const * const mem, fsl_size_t len); /** Equivalent to fsl_data_is_compressed(buf->mem, buf->used). */ FSL_EXPORT bool fsl_buffer_is_compressed(fsl_buffer const * buf); /** If fsl_data_is_compressed(mem,len) returns true then this function returns the uncompressed size of the data, else it returns a negative value. */ FSL_EXPORT fsl_int_t fsl_data_uncompressed_size(unsigned char const *mem, fsl_size_t len); /** The fsl_buffer counterpart of fsl_data_uncompressed_size(). */ FSL_EXPORT fsl_int_t fsl_buffer_uncompressed_size(fsl_buffer const * b); /** Equivalent to ((char const *)b->mem). The returned string is effectively b->used bytes long unless the user decides to apply his own conventions. Note that the buffer APIs generally assure that buffers are NUL-terminated, meaning that strings returned from this function can (for the vast majority of cases) assume that the returned string is NUL-terminated (with a string length of b->used _bytes_). It is, however, possible for client code to violate that convention via direct manipulation of the buffer or using non-NUL-terminated extranal buffers. @see fsl_buffer_str() @see fsl_buffer_cstr2() */ FSL_EXPORT char const * fsl_buffer_cstr(fsl_buffer const * const b); /** If b has any memory allocated to it, that memory is returned. If len is not NULL then *len is set to b->used. If b has no memory then NULL is returned and *len (if len is not NULL) is set to 0. @see fsl_buffer_str() @see fsl_buffer_cstr() */ FSL_EXPORT char const * fsl_buffer_cstr2(fsl_buffer const * const b, fsl_size_t * const len); /** Equivalent to ((char *)b->mem). The returned memory is effectively b->used bytes long unless the user decides to apply their own conventions. Care must be taken to only write to the returned pointer for memory owned or write-proxied by this buffer. More specifically, results are undefined if b is an external buffer proxying const bytes. When in doubt about whether b is external, use fsl_buffer_materialize() to transform it to a managed buffer before using this routine, noting that any of the public fsl_buffer APIs which write to a buffer will materialize it on demand if needed. @see fsl_buffer_take() */ FSL_EXPORT char * fsl_buffer_str(fsl_buffer const * const b); /** "Takes" the memory refered to by the given buffer, transfering ownership to the caller. After calling this, b's state will be empty. If b is an external buffer, this will materialize it first and return NULL if that fails. @see fsl_buffer_materialize() @see fsl_buffer_str() @see fsl_buffer_cstr() @see fsl_buffer_cstr2() */ FSL_EXPORT char * fsl_buffer_take(fsl_buffer * const b); /** Returns the "used" size of b, or 0 if !b. */ #define fsl_buffer_size(b) (b)->used #if 0 FSL_EXPORT fsl_size_t fsl_buffer_size(fsl_buffer const * const b); #endif /** Returns the current capacity of b, or 0 if !b. */ #define fsl_buffer_capacity(b) (b)->capacity #if 0 FSL_EXPORT fsl_size_t fsl_buffer_capacity(fsl_buffer const * const b); #endif /** Compares the contents of buffers lhs and rhs using memcmp(3) semantics. Return negative, zero, or positive if the first buffer is less then, equal to, or greater than the second. Results are undefined if either argument is NULL. When buffers of different length match on the first N bytes, where N is the shorter of the two buffers' lengths, it treats the shorter buffer as being "less than" the longer one. */ FSL_EXPORT int fsl_buffer_compare(fsl_buffer const * const lhs, fsl_buffer const * const rhs); /** Bitwise-compares the contents of b against the file named by zFile. Returns 0 if they have the same size and contents, else non-zero. This function has no way to report if zFile cannot be opened, and any error results in a non-0 return value. No interpretation/canonicalization of zFile is performed - it is used as-is. This resolves symlinks and returns non-0 if zFile refers (after symlink resolution) to a non-file. If zFile does not exist, is not readable, or has a different size than b->used, non-0 is returned without opening/reading the file contents. If a content comparison is performed, it is streamed in chunks of an unspecified (but relatively small) size, so it does not need to read the whole file into memory (unless it is smaller than the chunk size). */ FSL_EXPORT int fsl_buffer_compare_file( fsl_buffer const * b, char const * zFile ); /** Compare two buffers in constant (a.k.a. O(1)) time and return zero if they are equal. Constant time comparison only applies for buffers of the same length. If lengths are different, immediately returns 1. This operation is provided for cases where the timing/duration of fsl_buffer_compare() (or an equivalent memcmp()) might inadvertently leak security-relevant information. Specifically, it address the concern that attackers can use timing differences to check for password misses, to narrow down an attack to passwords of a specific length or content properties. */ FSL_EXPORT int fsl_buffer_compare_O1(fsl_buffer const * const lhs, fsl_buffer const * const rhs); /** Overwrites dest's contents with a copy of those from src (reusing dest's memory if it has any). Results are undefined if either pointer is NULL or invalid. Returns 0 on success, FSL_RC_OOM on allocation error. */ FSL_EXPORT int fsl_buffer_copy( fsl_buffer * const dest, fsl_buffer const * const src ); /** Apply the delta in pDelta to the original content pOriginal to generate the target content pTarget. All three pointers must point to properly initialized memory. If pTarget==pOriginal then this is a destructive operation, replacing the original's content with its new form. Return 0 on success. @see fsl_buffer_delta_apply() @see fsl_delta_apply() @see fsl_delta_apply2() */ FSL_EXPORT int fsl_buffer_delta_apply( fsl_buffer const * const pOriginal, fsl_buffer const * const pDelta, fsl_buffer * const pTarget); /** Identical to fsl_buffer_delta_apply() except that if delta application fails then any error messages/codes are written to pErr if it is not NULL. It is rare that delta application fails (only if the inputs are invalid, e.g. do not belong together or are corrupt), but when it does, having error information can be useful. @see fsl_buffer_delta_apply() @see fsl_delta_apply() @see fsl_delta_apply2() */ FSL_EXPORT int fsl_buffer_delta_apply2( fsl_buffer const * const pOriginal, fsl_buffer const * const pDelta, fsl_buffer * const pTarget, fsl_error * const pErr); /** Uses a fsl_input_f() function to buffer input into a fsl_buffer. dest must be a non-NULL, initialized (though possibly empty) fsl_buffer object. Its contents, if any, will be overwritten by this function, and any memory it holds might be re-used. The src function is called, and passed the state parameter, to fetch the input. If it returns non-0, this function returns that error code. src() is called, possibly repeatedly, until it reports that there is no more data. Whether or not this function succeeds, dest still owns any memory pointed to by dest->mem, and the client must eventually free it by calling fsl_buffer_reserve(dest,0). dest->mem might (and possibly will) be (re)allocated by this function, so any pointers to it held from before this call might be invalidated by this call. On error non-0 is returned and dest may bge partially populated. Errors include: dest or src are NULL (FSL_RC_MISUSE) Allocation error (FSL_RC_OOM) src() returns an error code Whether or not the state parameter may be NULL depends on the src implementation requirements. On success dest will contain the contents read from the input source. dest->used will be the length of the read-in data, and dest->mem will point to the memory. dest->mem is automatically NUL-terminated if this function succeeds, but dest->used does not count that terminator. On error the state of dest->mem must be considered incomplete, and is not guaranteed to be NUL-terminated. Example usage: ``` fsl_buffer buf = fsl_buffer_empty; int rc = fsl_buffer_fill_from( &buf, fsl_input_f_FILE, stdin ); if( rc ){ fprintf(stderr,"Error %d (%s) while filling buffer.\n", rc, fsl_rc_cstr(rc)); fsl_buffer_reserve( &buf, 0 ); return ...; } ... use the buf->mem ... ... clean up the buffer ... fsl_buffer_reserve( &buf, 0 ); ``` To take over ownership of the buffer's memory, do: ``` void * mem = buf.mem; buf = fsl_buffer_empty; ``` In which case the memory must eventually be passed to fsl_free() to free it. */ FSL_EXPORT int fsl_buffer_fill_from( fsl_buffer * const dest, fsl_input_f src, void * const state ); /** A fsl_buffer_fill_from() proxy which overwrite's dest->mem with the contents of the given FILE handler (which must be opened for read access). Returns 0 on success, after which dest->mem contains dest->used bytes of content from the input source. On error dest may be partially filled. */ FSL_EXPORT int fsl_buffer_fill_from_FILE( fsl_buffer * const dest, FILE * const src ); /** A wrapper for fsl_buffer_fill_from_FILE() which gets its input from the given file name. It uses fsl_fopen() to open the file, so it supports the name '-' as an alias for stdin. */ FSL_EXPORT int fsl_buffer_fill_from_filename( fsl_buffer * const dest, char const * filename ); /** Writes the given buffer to the given filename. Returns 0 on success, FSL_RC_MISUSE if !b or !fname, FSL_RC_IO if opening or writing fails. Uses fsl_fopen() to open the file, so it supports the name '-' as an alias for stdout. */ FSL_EXPORT int fsl_buffer_to_filename( fsl_buffer const * const b, char const * fname ); /** Copy N lines of text from pFrom into pTo. The copy begins at the current pFrom->cursor position. pFrom->cursor is left pointing at the first character past the last `\n` copied. (Modification of the cursor is why pFrom is not const.) If pTo==NULL then this routine simply skips over N lines. Returns 0 if it copies lines or does nothing (because N is 0 or pFrom's contents have been exhausted). Copying fewer lines than requested (because of EOF) is not an error. Returns non-0 only on allocation error. Results are undefined if pFrom is NULL or not properly initialized. @see fsl_buffer_stream_lines() */ FSL_EXPORT int fsl_buffer_copy_lines(fsl_buffer * const pTo, fsl_buffer * const pFrom, fsl_size_t N); /** Works identically to fsl_buffer_copy_lines() except that it sends its output to the fTo output function. If fTo is NULL then it simply skips over N lines. @see fsl_buffer_copy_lines() */ FSL_EXPORT int fsl_buffer_stream_lines(fsl_output_f fTo, void * const toState, fsl_buffer * const pFrom, fsl_size_t N); /** Works like fsl_appendfv(), but appends all output to a dynamically-allocated string, expanding the string as necessary to collect all formatted data. The returned NUL-terminated string is owned by the caller and it must be cleaned up using fsl_free(...). If !fmt, NULL is returned. It is conceivable that it returns NULL on a zero-length formatted string, e.g. (%.*s) with (0,"...") as arguments, but it will only do that if the whole format string resolves to empty. */ FSL_EXPORT char * fsl_mprintf( char const * fmt, ... ); /** va_list counterpart to fsl_mprintf(). */ FSL_EXPORT char * fsl_mprintfv(char const * fmt, va_list vargs ); /** An sprintf(3) clone which uses fsl_appendf() for the formatting. Outputs at most n bytes to dest. Returns 0 on success, non-0 on error. Returns 0 without side-effects if !n or !*fmt. If the destination buffer is long enough, this function NUL-terminates it. */ FSL_EXPORT int fsl_snprintf( char * dest, fsl_size_t n, char const * fmt, ... ); /** va_list counterpart to fsl_snprintf() */ FSL_EXPORT int fsl_snprintfv( char * dest, fsl_size_t n, char const * fmt, va_list args ); /** Equivalent to fsl_strndup(src,-1). */ FSL_EXPORT char * fsl_strdup( char const * src ); /** Similar to strndup(3) but returns NULL if !src. The returned memory must eventually be passed to fsl_free(). Returns NULL on allocation error. If len is less than 0 and src is not NULL then fsl_strlen() is used to calculate its length. If src is not NULL but len is 0 then it will return an empty (length-0) string, as opposed to NULL. */ FSL_EXPORT char * fsl_strndup( char const * src, fsl_int_t len ); /** Equivalent to strlen(3) but returns 0 if src is NULL. Note that it counts bytes, not UTF characters. */ FSL_EXPORT fsl_size_t fsl_strlen( char const * src ); /** Returns the number of UTF8 characters which begin within the first n bytes of str (noting that it's possible that a multi-byte character starts 1-3 bytes away from the end and overlaps past the end of (str+len)). If len is negative then fsl_strlen() is used to calculate it. Results are undefined if str is not UTF8 input or if str contains a BOM marker. */ FSL_EXPORT fsl_size_t fsl_strlen_utf8( char const * str, fsl_int_t n ); /** Like strcmp(3) except that it accepts NULL pointers. NULL sorts before all non-NULL string pointers. Also, this routine performs a binary comparison that does not consider locale. */ FSL_EXPORT int fsl_strcmp( char const * lhs, char const * rhs ); /** Equivalent to fsl_strcmp(), but with a signature suitable for use as a generic comparison function (e.g. for use with qsort() and search algorithms). */ FSL_EXPORT int fsl_strcmp_cmp( void const * lhs, void const * rhs ); /** Case-insensitive form of fsl_strcmp(). @implements fsl_generic_cmp_f() */ FSL_EXPORT int fsl_stricmp(const char *zA, const char *zB); /** Equivalent to fsl_stricmp(), but with a signature suitable for use as a generic comparison function (e.g. for use with qsort() and search algorithms). @implements fsl_generic_cmp_f() */ FSL_EXPORT int fsl_stricmp_cmp( void const * lhs, void const * rhs ); /** fsl_strcmp() variant which compares at most nByte bytes of the given strings, case-insensitively. If nByte is less than 0 then fsl_strlen(zB) is used to obtain the length for comparision purposes. */ FSL_EXPORT int fsl_strnicmp(const char *zA, const char *zB, fsl_int_t nByte); /** fsl_strcmp() variant which compares at most nByte bytes of the given strings, case-sensitively. Returns 0 if nByte is 0. */ FSL_EXPORT int fsl_strncmp(const char *zA, const char *zB, fsl_size_t nByte); /** BSD strlcpy() variant which is less error prone than strncpy. Copy up to dstsz - 1 characters from src to dst and NUL-terminate the resulting string if dstsz is not 0. Returns the length of the string it writes to dst. If it returns a value equal to or greater than its 3rd argument then the output was truncated. */ FSL_EXPORT fsl_size_t fsl_strlcpy(char *dst, const char *src, fsl_size_t dstsz); /** BSD strlcat() variant which is less error prone than strncat. Append src to the end of dst. Append at most dstsz - strlen(dst - 1) characters, and NUL-terminate unless dstsize is 0 or the passed in dst string was longer than dstsz to begin with. Returns the initial string-length of dest plus the length src. If it returns a value equal to or greater than its 3rd argument then the output was truncated. */ FSL_EXPORT fsl_size_t fsl_strlcat(char *dst, const char *src, fsl_size_t dstsz); /** Equivalent to fsl_strncmp(lhs, rhs, X), where X is either FSL_STRLEN_SHA1 or FSL_STRLEN_K256: if both lhs and rhs are longer than FSL_STRLEN_SHA1 then they are assumed to be FSL_STRLEN_K256 bytes long and are compared as such, else they are assumed to be FSL_STRLEN_SHA1 bytes long and compared as such. Potential FIXME/TODO: if their lengths differ, i.e. one is v1 and one is v2, compare them up to their common length then, if they still compare equivalent, treat the shorter one as less-than the longer. */ FSL_EXPORT int fsl_uuidcmp( fsl_uuid_cstr lhs, fsl_uuid_cstr rhs ); /** Returns false if s is NULL or starts with any of (0 (NUL), '0' (ASCII character zero), 'f', 'n', "off"), case-insensitively, else it returns true. */ FSL_EXPORT bool fsl_str_bool( char const * s ); /** _Almost_ equivalent to fopen(3) but: - expects name to be UTF8-encoded. - If name=="-", it returns one of stdin or stdout, depending on the mode string: stdout is returned if 'w' or '+' appear, otherwise stdin. If it returns NULL, the global errno "should" contain a description of the problem unless the problem was argument validation. Pass it to fsl_errno_to_rc() to convert that into an API-conventional error code. If at all possible, use fsl_close() (as opposed to fclose()) to close these handles, as it has logic to skip closing the standard streams. Potential TODOs: - extend mode string to support 'x', meaning "exclusive", analog to open(2)'s O_EXCL flag. Barring race conditions, we have enough infrastructure to implement that. (It turns out that glibc's fopen() supports an 'x' with exactly this meaning.) - extend mode to support a 't', meaning "temporary". The idea would be that we delete the file from the FS right after opening, except that Windows can't do that. */ FSL_EXPORT FILE * fsl_fopen(char const * name, char const *mode); /** Passes f to fclose(3) unless f is NULL or one of the C-standard (stdin, stdout, stderr) handles, in which cases it does nothing at all. */ FSL_EXPORT void fsl_fclose(FILE * f); /** This function works similarly to classical printf implementations, but instead of outputing somewhere specific, it uses a callback function to push its output somewhere. This allows it to be used for arbitrary external representations. It can be used, for example, to output to an external string, a UI widget, or file handle (it can also emulate printf by outputing to stdout this way). INPUTS: pfAppend: The is a fsl_output_f function which is responsible for accumulating the output. If pfAppend returns a negative value then processing stops immediately. pfAppendArg: is ignored by this function but passed as the first argument to pfAppend. pfAppend will presumably use it as a data store for accumulating its string. fmt: This is the format string, as in the usual printf(3), except that it supports more options (detailed below). ap: This is a pointer to a list of arguments. Same as in vprintf() and friends. OUTPUTS: ACHTUNG: this interface changed significantly in 2021-09: - The output function was changed from a type specific to this interface to fsl_output_f(). - The return semantics where changed from printf()-like to 0 on success, non-0 on error. Most printf-style specifiers work as they do in standard printf() implementations. There might be some very minor differences, but the more common format specifiers work as most developers expect them to. In addition... Current (documented) printf extensions: `%s` works like conventional printf `%s` except that any precision value can be modified via the '#' flag to counts in UTF8 characters instead of bytes! That is, if an `%#.10s` argument has a byte length of 20, a precision of 10, and contains only 8 UTF8, its precision will allow it to output all 8 characters, even though they total 20 bytes. The '#' flag works this way for both width and precision. `%z` works exactly like `%s`, but takes a non-const (char *) and deletes the string (using fsl_free()) after appending it to the output. `%h` (HTML) works like `%s` but (A) does not support the '#' flag and (B) converts certain characters (namely '<' and '&') to their HTML escaped equivalents. `%t` (URL encode) works like `%h` but converts certain characters into a representation suitable for use in an HTTP URL. (e.g. ' ' gets converted to `%20`) `%T` (URL decode) does the opposite of `%t` - it decodes URL-encoded strings and outputs their decoded form. ACHTUNG: fossil(1) interprets this the same as `%t` except that it leaves '/' characters unescaped (did that change at some point? This code originally derived from that one some years ago!). It is still to be determined whether we "really need" that behaviour (we don't really need either one, seeing as the library is not CGI-centric like fossil(1) is). `%r` requires an int and renders it in "ordinal form". That is, the number 1 converts to "1st" and 398 converts to "398th". `%q` quotes a string as required for SQL. That is, '\'' characters get doubled. It does NOT included the outer quotes and NULL values get replaced by the string "(NULL)" (without quotes). See `%Q`... `%Q` works like `%q`, but includes the outer '\'' characters and NULL pointers get output as the string literal "NULL" (without quotes), i.e. an SQL NULL. If modified with `%!Q` then it instead uses double quotes, the intent being for use with identifiers. In that form it still emits `NULL` without quotes, but it is not intended to be used with `NULL` values. `%S` works like `%.16s`. It is intended for fossil hashes. The '!' modifier removes the length limit, resulting in the whole hash (making this formatting option equivalent to `%s`). (Sidebar: in fossil(1) this length is runtime configurable but that requires storing that option in global state, which is not an option for this implementation.) `%/`: works mostly like `%s` but normalizes path-like strings by replacing backslashes with the One True Slash. `%b`: works like `%s` but takes its input from a (fsl_buffer const*) argument. It does not support the '#' flag. `%B`: works like `%Q` but takes its input from a (fsl_buffer const*) argument. `%F`: works like `%s` but runs the output through fsl_bytes_fossilize(). This requires dynamic memory allocation, so is less efficient than re-using a client-provided buffer with fsl_bytes_fossilize() if the client needs to fossilize more than one element. Does not support the '#' flag. `%j`: works like `%s` but JSON-encodes the string. It does not include the outer quotation marks by default, but using the '!' flag, i.e. `%!j`, causes those to be added. The length and precision flags are NOT supported for this format. Results are undefined if given input which is not legal UTF8. By default non-ASCII characters with values less than 0xffff are emitted as as literal characters (no escaping), but the '#' modifier flag will cause it to emit such characters in the `\u####` form. It always encodes characters above 0xFFFF as UTF16 surrogate pairs (as JSON requires). Invalid UTF8 characters may get converted to '?' or may produce invalid JSON output. As a special case, if the value is NULL pointer, it resolves to "null" without quotes (regardless of the '!' modifier). Some of these extensions may be disabled by setting certain macros when compiling appendf.c (see that file for details). Potential TODO: add fsl_bytes_fossilize_out() which works like fsl_bytes_fossilize() but sends its output to an fsl_output_f(), so that this routine doesn't need to alloc for that case. */ FSL_EXPORT int fsl_appendfv(fsl_output_f pfAppend, void * pfAppendArg, const char *fmt, va_list ap ); /** Identical to fsl_appendfv() but takes an ellipses list (...) instead of a va_list. */ FSL_EXPORT int fsl_appendf(fsl_output_f pfAppend, void * pfAppendArg, const char *fmt, ... ) #if 0 /* Would be nice, but complains about our custom format options: */ __attribute__ ((__format__ (__printf__, 3, 4))) #endif ; /** A fsl_output_f() impl which requires that state be an opened, writable (FILE*) handle. */ FSL_EXPORT int fsl_output_f_FILE( void * state, void const * s, fsl_size_t n ); /** Emulates fprintf() using fsl_appendf(). Returns the result of passing the data through fsl_appendf() to the given file handle. */ FSL_EXPORT int fsl_fprintf( FILE * fp, char const * fmt, ... ); /** The va_list counterpart of fsl_fprintf(). */ FSL_EXPORT int fsl_fprintfv( FILE * fp, char const * fmt, va_list args ); /** Possibly reallocates self->list, changing its size. This function ensures that self->list has at least n entries. If n is 0 then the list is deallocated (but the self object is not), BUT THIS DOES NOT DO ANY TYPE-SPECIFIC CLEANUP of the items. If n is less than or equal to self->capacity then there are no side effects. If n is greater than self->capacity, self->list is reallocated and self->capacity is adjusted to be at least n (it might be bigger - this function may pre-allocate a larger value). Passing an n of 0 when self->capacity is 0 is a no-op. Newly-allocated slots will be initialized with NULL pointers. Returns 0 on success, FSL_RC_MISUSE if !self, FSL_RC_OOM if reservation of new elements fails. The return value should be used like this: ``` fsl_size_t const n = number of bytes to allocate; int const rc = fsl_list_reserve( myList, n ); if( rc ) { ... error ... } ``` @see fsl_list_clear() @see fsl_list_visit_free() */ FSL_EXPORT int fsl_list_reserve( fsl_list * const self, fsl_size_t n ); /** Appends a bitwise copy of cp to self->list, expanding the list as necessary and adjusting self->used. Ownership of cp is unchanged by this call. cp may not be NULL. Returns 0 on success, FSL_RC_MISUSE if any argument is NULL, or FSL_RC_OOM on allocation error. */ FSL_EXPORT int fsl_list_append( fsl_list * const self, void * cp ); /** Swaps all contents of both lhs and rhs. Results are undefined if lhs or rhs are NULL or not properly initialized (via initial copy initialization from fsl_list_empty resp. fsl_list_empty_m). */ FSL_EXPORT void fsl_list_swap( fsl_list * const lhs, fsl_list * const rhs ); /** @typedef typedef int (*fsl_list_visitor_f)(void * p, void * visitorState ) Generic visitor interface for fsl_list lists. Used by fsl_list_visit(). p is the pointer held by that list entry and visitorState is the 4th argument passed to fsl_list_visit(). Implementations must return 0 on success. Any other value causes looping to stop and that value to be returned, but interpration of the value is up to the caller (it might or might not be an error, depending on the context). Note that client code may use custom values, and is not strictly required to use FSL_RC_xxx values. HOWEVER... all of the libfossil APIs which take these as arguments may respond differently to some codes (most notable FSL_RC_BREAK, which they tend to treat as a stop-iteration-without-error result), so clients are strongly encourage to return an FSL_RC_xxx value on error. */ typedef int (*fsl_list_visitor_f)(void * obj, void * visitorState ); /** A fsl_list_visitor_f() implementation which requires that obj be arbitrary memory which can legally be passed to fsl_free() (which this function does). The visitorState parameter is ignored. */ FSL_EXPORT int fsl_list_v_fsl_free(void * obj, void * visitorState ); /** For each item in self->list, visitor(item,visitorState) is called. The item is owned by self. The visitor function MUST NOT free the item (unless the visitor is a finalizer!), but may manipulate its contents if application rules do not specify otherwise. If order is 0 or greater then the list is traversed from start to finish, else it is traverse from end to begin. Returns 0 on success, non-0 on error. If visitor() returns non-0 then looping stops and that code is returned. */ FSL_EXPORT int fsl_list_visit( fsl_list const * self, int order, fsl_list_visitor_f visitor, void * visitorState ); /** A list clean-up routine which takes a callback to clean up its contents. Passes each element in the given list to childFinalizer(item,finalizerState). If that returns non-0, processing stops and that value is returned, otherwise fsl_list_reserve(list,0) is called and 0 is returned. WARNING: if cleanup fails because childFinalizer() returns non-0, the returned object is effectively left in an undefined state and the client has no way (unless the finalizer somehow accounts for it) to know which entries in the list were cleaned up. Thus it is highly recommended that finalizer functions follow the conventional wisdom of "destructors do not throw." @see fsl_list_visit_free() */ FSL_EXPORT int fsl_list_clear( fsl_list * const list, fsl_list_visitor_f childFinalizer, void * finalizerState ); /** Similar to fsl_list_clear(list, fsl_list_v_fsl_free, NULL), but only frees list->list if the second argument is true, otherwise it sets the list's length to 0 but keep the list->list memory intact for later use. Note that this function never frees the list argument, only its contents. Be sure only to use this on lists of types for which fsl_free() is legal. i.e. don't use it on a list of fsl_deck objects or other types which have their own finalizers. Results are undefined if list is NULL. @see fsl_list_clear() */ FSL_EXPORT void fsl_list_visit_free( fsl_list * const list, bool freeListMem ); /** Works similarly to the visit operation without the _p suffix except that the pointer the visitor function gets is a (**) pointing back to the entry within this list. That means that callers can assign the entry in the list to another value during the traversal process (e.g. set it to 0). If shiftIfNulled is true then if the callback sets the list's value to 0 then it is removed from the list and self->used is adjusted (self->capacity is not changed). */ FSL_EXPORT int fsl_list_visit_p( fsl_list * const self, int order, bool shiftIfNulled, fsl_list_visitor_f visitor, void * visitorState ); /** Sorts the given list using the given comparison function. Neither argument may be NULL. The arugments passed to the comparison function will be pointers to pointers to the original entries, and may (depending on how the list is used) point to NULL. */ FSL_EXPORT void fsl_list_sort( fsl_list * const li, fsl_generic_cmp_f cmp); /** Searches for a value in the given list, using the given comparison function to determine equivalence. The comparison function will never be passed a NULL value by this function - if value is NULL then only a NULL entry will compare equal to it. Results are undefined if li or cmpf are NULL. Returns the index in li of the entry, or a negative value if no match is found. */ FSL_EXPORT fsl_int_t fsl_list_index_of( fsl_list const * li, void const * value, fsl_generic_cmp_f cmpf); /** Equivalent to fsl_list_index_of(li, key, fsl_strcmp_cmp). */ FSL_EXPORT fsl_int_t fsl_list_index_of_cstr( fsl_list const * li, char const * key ); /** Returns 0 if the given file is readable. Flags may be any values accepted by the access(2) resp. _waccess() system calls. */ FSL_EXPORT int fsl_file_access(const char *zFilename, int flags); /** Computes a canonical pathname for a file or directory. Makes the name absolute if it is relative. Removes redundant / characters. Removes all /./ path elements. Converts /A/../ to just /. If the slash parameter is non-zero, the trailing slash, if any, is retained. If zRoot is not NULL then it is used for transforming a relative zOrigName into an absolute path. If zRoot is NULL fsl_getcwd() is used to determine the virtual root directory. If zRoot is empty (starts with a NUL byte) then this function effectively just sends zOrigName through fsl_file_simplify_name(). Returns 0 on success, FSL_RC_MISUSE if !zOrigName or !pOut, FSL_RC_OOM if an allocation fails. pOut, if not NULL, is _appended_ to, so be sure to set pOut->used=0 (or pass it to fsl_buffer_reuse()) before calling this to start writing at the beginning of a re-used buffer. On error pOut might conceivably be partially populated, but that is highly unlikely. Nonetheless, be sure to fsl_buffer_clear() it at some point regardless of success or failure. This function does no actual filesystem-level processing unless zRoot is NULL or empty (and then only to get the current directory). This does not confirm whether the resulting file exists, nor that it is strictly a valid filename for the current filesystem. It simply transforms a potentially relative path into an absolute one. Example: ``` int rc; char const * zRoot = "/a/b/c"; char const * zName = "../foo.bar"; fsl_buffer buf = fsl_buffer_empty; rc = fsl_file_canonical_name2(zRoot, zName, &buf, 0); if(rc){ fsl_buffer_clear(&buf); return rc; } assert(0 == fsl_strcmp( "/a/b/foo.bar, fsl_buffer_cstr(&buf))); fsl_buffer_clear(&buf); ``` */ FSL_EXPORT int fsl_file_canonical_name2(const char *zRoot, const char *zOrigName, fsl_buffer *pOut, bool slash); /** Equivalent to fsl_file_canonical_name2(NULL, zOrigName, pOut, slash). @see fsl_file_canonical_name2() */ FSL_EXPORT int fsl_file_canonical_name(const char *zOrigName, fsl_buffer *pOut, bool slash); /** Calculates the "directory part" of zFilename and _appends_ it to pOut. The directory part is all parts up to the final path separator ('\\' or '/'). If leaveSlash is true (non-0) then the separator part is appended to pOut, otherwise it is not. This function only examines the first nLen bytes of zFilename. If nLen is negative then fsl_strlen() is used to determine the number of bytes to examine. If zFilename ends with a slash then it is considered to be its own directory part. i.e. the dirpart of "foo/" evaluates to "foo" (or "foo/" if leaveSlash is true), whereas the dirpart of "foo" resolves to nothing (empty - no output except a NUL terminator sent to pOut). Returns 0 on success, FSL_RC_MISUSE if !zFilename or !pOut, FSL_RC_RANGE if 0==nLen or !*zFilename, and FSL_RC_OOM if appending to pOut fails. If zFilename contains only a path separator and leaveSlash is false then only a NUL terminator is appended to pOut if it is not already NUL-terminated. This function does no filesystem-level validation of the the given path - only string evaluation. */ FSL_EXPORT int fsl_file_dirpart(char const * zFilename, fsl_int_t nLen, fsl_buffer * pOut, bool leaveSlash); /** Writes the absolute path name of the current directory to zBuf, which must be at least nBuf bytes long (nBuf includes the space for a trailing NUL terminator). Returns FSL_RC_RANGE if the name would be too long for nBuf, FSL_RC_IO if it cannot determine the current directory (e.g. a side effect of having removed the directory at runtime or similar things), and 0 on success. On success, if outLen is not NULL then the length of the string written to zBuf is assigned to *outLen. The output string is always NUL-terminated. On Windows, the name is converted from unicode to UTF8 and all '\\' characters are converted to '/'. No conversions are needed on Unix. */ FSL_EXPORT int fsl_getcwd(char *zBuf, fsl_size_t nBuf, fsl_size_t * outLen); /** Return true if the filename given is a valid filename for a file in a repository. Valid filenames follow all of the following rules: - Does not begin with "/" - Does not contain any path element named "." or ".." - Does not contain "/..." (special case) - Does not contain any of these characters in the path: "\" - Does not end with "/". - Does not contain two or more "/" characters in a row. - Contains at least one character Invalid UTF8 characters result in a false return if bStrictUtf8 is true. If bStrictUtf8 is false, invalid UTF8 characters are silently ignored. See https://en.wikipedia.org/wiki/UTF-8#Invalid_byte_sequences and https://en.wikipedia.org/wiki/Unicode (for the noncharacters). Fossil compatibility note: the bStrictUtf8 flag must be true when parsing new manifests but is false when parsing legacy manifests, for backwards compatibility. z must be NUL terminated. Results are undefined if !z. Note that periods in and of themselves are valid filename components, with the special exceptions of "." and "..", one implication being that "...." is, for purposes of this function, a valid simple filename. */ FSL_EXPORT bool fsl_is_simple_pathname(const char *z, bool bStrictUtf8); /** Return the size of a file in bytes. Returns -1 if the file does not exist or is not stat(2)able. */ FSL_EXPORT fsl_int_t fsl_file_size(const char *zFilename); /** Return the modification time for a file. Return -1 if the file does not exist or is not stat(2)able. */ FSL_EXPORT fsl_time_t fsl_file_mtime(const char *zFilename); #if 0 /** Don't use this. The wd (working directory) family of functions might or might-not be necessary and in any case they require a fsl_cx context argument because they require repo-specific "allow-symlinks" setting. Return TRUE if the named file is an ordinary file or symlink and symlinks are allowed. Return false for directories, devices, fifos, etc. */ FSL_EXPORT bool fsl_wd_isfile_or_link(const char *zFilename); #endif /** Returns true if the named file is an ordinary file. Returns false for directories, devices, fifos, symlinks, etc. The name may be absolute or relative to the current working dir. */ FSL_EXPORT bool fsl_is_file(const char *zFilename); /** Returns true if the given file is a symlink, else false. The name may be absolute or relative to the current working dir. On Windows platforms this always returns false. */ FSL_EXPORT bool fsl_is_symlink(const char *zFilename); /** Returns true if the given filename refers to a plain file or symlink, else returns false. The name may be absolute or relative to the current working dir. */ FSL_EXPORT bool fsl_is_file_or_link(const char *zFilename); /** Returns true if the given path appears to be absolute, else false. On Unix a path is absolute if it starts with a '/'. On Windows a path is also absolute if it starts with a letter, a colon, and either a backslash or forward slash. */ FSL_EXPORT bool fsl_is_absolute_path(const char *zPath); /** Simplify a filename by: * converting all \ into / on windows and cygwin * removing any trailing and duplicate / * removing /./ * removing /A/../ Changes are made in-place. Return the new name length. If n is <0 then fsl_strlen() is used to calculate the length. If the slash parameter is true, the trailing slash, if any, is retained, else any trailing slash is removed. As a special case, if the input string (simplified) is "/" then the output string will be "/", regardless of the value of the final argument. That behavior is debatable but this API is really intended to be used for paths deeper than the root directory. */ FSL_EXPORT fsl_size_t fsl_file_simplify_name(char *z, fsl_int_t n_, bool slash); /** Return true (non-zero) if string z matches glob pattern zGlob and zero if the pattern does not match. Always returns 0 if either argument is NULL. Supports all globbing rules supported by sqlite3_strglob(). */ FSL_EXPORT bool fsl_str_glob(const char *zGlob, const char *z); /** Parses zPatternList as a comma-and/or-fsl_isspace()-delimited list of glob patterns (as supported by fsl_str_glob()). Each pattern in that list is copied and appended to tgt in the form of a new (char *) owned by that list. Returns 0 on success, FSL_RC_OOM if copying a pattern to tgt fails, FSL_RC_MISUSE if !tgt or !zPatternList. An empty zPatternList is not considered an error (to simplify usage) and has no side-effects. On allocation error, tgt might be partially populated. Elements of the glob list may be optionally enclosed in single or double-quotes. This allows a comma to be part of a glob pattern. Leading and trailing spaces on unquoted glob patterns are ignored. Note that there is no separate "glob list" class. A "glob list" is simply a fsl_list whose list entries are glob-pattern strings owned by that list. Examples of a legal value for zPatternList: ``` "*.c *.h, *.sh, '*.in'" ``` @see fsl_glob_list_append() @see fsl_glob_list_matches() @see fsl_glob_list_clear() */ FSL_EXPORT int fsl_glob_list_parse( fsl_list * const tgt, char const * zPatternList ); /** Appends a single blob pattern to tgt, in the form of a new (char *) owned by tgt. This function copies zGlob and appends that copy to tgt. Returns 0 on success, FSL_RC_MISUSE if !tgt or !zGlob or !*zGlob, FSL_RC_OOM if appending to the list fails. @see fsl_glob_list_parse() @see fsl_glob_list_matches() @see fsl_glob_list_clear() */ FSL_EXPORT int fsl_glob_list_append( fsl_list * const tgt, char const * zGlob ); /** Assumes globList is a list of (char [const] *) glob values and tries to match each one against zNeedle using fsl_str_glob(). If any glob matches, it returns a pointer to the matched globList->list entry. If no matches are found, or if any argument is invalid, NULL is returned. The returned bytes are owned by globList and may be invalidated at its leisure. It is primarily intended to be used as a boolean, for example: ``` if( fsl_glob_list_matches(myGlobs, someFilename) ) { ... } ``` @see fsl_glob_list_parse() @see fsl_glob_list_append() @see fsl_glob_list_clear() */ FSL_EXPORT char const * fsl_glob_list_matches( fsl_list const * const globList, char const * zNeedle ); /** If globList is not NULL this is equivalent to fsl_list_visit_free(globList, 1), otherwise it is a no-op. Note that this does not free the globList object itself, just its underlying list entries and list memory. (In practice, lists are either allocated on the stack or as part of a higher-level structure, and not on the heap.) @see fsl_glob_list_parse() @see fsl_glob_list_append() @see fsl_glob_list_matches() */ FSL_EXPORT void fsl_glob_list_clear( fsl_list * const globList ); /** Returns true if the given letter is an ASCII alphabet character. */ FSL_EXPORT char fsl_isalpha(int c); /** Returns true if c is a lower-case ASCII alphabet character. */ FSL_EXPORT char fsl_islower(int c); /** Returns true if c is an upper-case ASCII alphabet character. */ FSL_EXPORT char fsl_isupper(int c); /** Returns true if c is ' ', '\\r' (ASCII 13dec), or '\\t' (ASCII 9 dec). */ FSL_EXPORT char fsl_isspace(int c); /** Returns true if c is an ASCII digit in the range '0' to '9'. */ FSL_EXPORT char fsl_isdigit(int c); /** Equivalent to fsl_isdigit(c) || fsl_isalpha(). */ FSL_EXPORT char fsl_isalnum(int c); /** Returns the upper-case form of c if c is an ASCII alphabet letter, else returns c. */ FSL_EXPORT int fsl_tolower(int c); /** Returns the lower-case form of c if c is an ASCII alphabet letter, else returns c. */ FSL_EXPORT int fsl_toupper(int c); #ifdef _WIN32 /** Translate MBCS to UTF-8. Return a pointer to the translated text. ACHTUNG: Call fsl_mbcs_free() (not fsl_free()) to deallocate any memory used to store the returned pointer when done. */ FSL_EXPORT char * fsl_mbcs_to_utf8(char const * mbcs); /** Frees a string allocated from fsl_mbcs_to_utf8(). Results are undefined if mbcs was allocated using any other mechanism. */ FSL_EXPORT void fsl_mbcs_free(char * mbcs); #endif /* _WIN32 */ /** Deallocates the given memory, which must have been allocated from fsl_unicode_to_utf8(), fsl_utf8_to_unicode(), or any function which explicitly documents this function as being the proper finalizer for its returned memory. */ FSL_EXPORT void fsl_unicode_free(void *); /** Translate UTF-8 to Unicode for use in system calls. Returns a pointer to the translated text. The returned value must eventually be passed to fsl_unicode_free() to deallocate any memory used to store the returned pointer when done. This function exists only for Windows. On other platforms it behaves like fsl_strdup(). The returned type is (wchar_t*) on Windows and (char*) everywhere else. */ FSL_EXPORT void *fsl_utf8_to_unicode(const char *zUtf8); /** Translates Unicode text into UTF-8. Return a pointer to the translated text. Call fsl_unicode_free() to deallocate any memory used to store the returned pointer when done. This function exists only for Windows. On other platforms it behaves like fsl_strdup(). */ FSL_EXPORT char *fsl_unicode_to_utf8(const void *zUnicode); /** Translate text from the OS's character set into UTF-8. Return a pointer to the translated text. Call fsl_filename_free() to deallocate any memory used to store the returned pointer when done. This function must not convert '\' to '/' on Windows/Cygwin, as it is used in places where we are not sure it's really filenames we are handling, e.g. fsl_getenv() or handling the argv arguments from main(). On Windows, translate some characters in the in the range U+F001 - U+F07F (private use area) to ASCII. Cygwin sometimes generates such filenames. See: <https://cygwin.com/cygwin-ug-net/using-specialnames.html> */ FSL_EXPORT char *fsl_filename_to_utf8(const void *zFilename); /** Translate text from UTF-8 to the OS's filename character set. Return a pointer to the translated text. Call fsl_filename_free() to deallocate any memory used to store the returned pointer when done. On Windows, characters in the range U+0001 to U+0031 and the characters '"', '*', ':', '<', '>', '?' and '|' are invalid in filenames. Therefore, translate those to characters in the in the range U+F001 - U+F07F (private use area), so those characters never arrive in any Windows API. The filenames might look strange in Windows explorer, but in the cygwin shell everything looks as expected. See: <https://cygwin.com/cygwin-ug-net/using-specialnames.html> The returned type is (wchar_t*) on Windows and (char*) everywhere else. */ FSL_EXPORT void *fsl_utf8_to_filename(const char *zUtf8); /** Deallocate pOld, which must have been allocated by fsl_filename_to_utf8(), fsl_utf8_to_filename(), fsl_getenv(), or another routine which explicitly documents this function as being the proper finalizer for its returned memory. */ FSL_EXPORT void fsl_filename_free(void *pOld); /** Returns a (possible) copy of the environment variable with the given key, or NULL if no entry is found. The returned value must be passed to fsl_filename_free() to free it. ACHTUNG: DO NOT MODIFY the returned value - on Unix systems it is _not_ a copy. That interal API inconsistency "should" be resolved (==return a copy from here, but that means doing it everywhere) to avoid memory ownership problems later on. Why return a copy? Because native strings from at least one of the more widespread OSes often have to be converted to something portable and this requires allocation on such platforms, but not on Unix. For API transparency, that means all platforms get the copy(-like) behaviour. */ FSL_EXPORT char *fsl_getenv(const char *zName); /** Collects a list of directories intended to use as temp dirs in the current environment. The returned array ends with a NULL element to mark its end. The memory's ownership is a bit awkward and therefore it must be eventually freed by passing it to fsl_temp_dirs_free(). No entries in the returned list contain a trailing slash unless the entry is itself a reference to a Unix-style root directory (which would be highly unusual). The list of directories varies by platform: Windows: - `GetTempPath()`, `$TEMP`, `$TMP`, "." Non-Windows: - `$TMPDIR`, "/var/tmp", "/usr/tmp", "/tmp", "/temp", "." (`$X` refers to the value of environment variable `X`.) Noting that only directories in those lists which actually exist (at the time this is called) are added to the list (also noting that "." always exists unless CWD is deleted while the app is active). If no suitable directories are found, an empty array (with a leading `NULL` element) is returned, but this would indicate that, e.g., even CWD does not exist (so the app has bigger problems). `NULL` is only returned if allocation of the containing array fails. Failure to allocate memory for a given directory name (as those require conversion on some platforms) is ignored and such entries are simply skipped over. @see fsl_temp_dirs_free() @see fsl_file_tempname() */ FSL_EXPORT char ** fsl_temp_dirs_get(void); /** If aDirs is not NULL then it is expected to be an array created by fsl_temp_dirs_get() and it frees the list's entries and the list itself. After calling this, the argument's memory is invalidated and any use of it leads to undefined results. This is a harmless no-op if the argument is NULL. @see fsl_temp_dirs_get() @see fsl_file_tempname() */ FSL_EXPORT void fsl_temp_dirs_free(char **aDirs); /** Creates a semi-random temp filename and populates the given buffer with it. The second argument is an optional string to prefix each filename with. If it is NULL then a library-wide default is used. If it is empty then no prefix is used. The final argument is expected to be NULL or a list of directories in the format constructed by fsl_temp_dirs_get(). If it is not NULL, this function uses the first entry in dirs which refers to an existing directory. If it is NULL then the buffer is filled with the new name with no directory prefix. Returns... - 0 on success, in which case tgt is populated with the new name. - FSL_RC_NOT_FOUND if dirs is empty or refers only to non-existent directories. - FSL_RC_OOM if allocating memory for the target buffer fails. - FSL_RC_RANGE if, after some hard-coded number of attempts, it is unable to construct a unique filename due to name collisions in the target directory. That "shouldn't ever happen." Sidebars: - This function does no translation or validation of the 2nd argument other than to check if it is NULL. It "should" be either a file base name, with no path component, or a relative path component for which the caller has already created the directory. e.g. use the base name of the application, e.g. "my-app". - This function does not actually write to the filesystem, it just constructs a name. There is hypothetically a window of opportunity for another file with the same name to be created before the caller has a chance to create the file, but the chances of that actually happening are close enough to zero to rule them out for all practical purposes. - The RNG is officially unspecified. (That said: sqlite3_randomness().) @see fsl_temp_dirs_get() @see fsl_temp_dirs_free() */ FSL_EXPORT int fsl_file_tempname(fsl_buffer * const tgt, char const *zPrefix, char * const * const dirs); /** Returns a positive value if zFilename is a directory, 0 if zFilename does not exist, or a negative value if zFilename exists but is something other than a directory. Results are undefined if zFilename is NULL. This function expects zFilename to be a well-formed path - it performs no normalization on it. */ FSL_EXPORT int fsl_dir_check(const char *zFilename); /** Check the given path to determine whether it is an empty directory. Returns 0 on success (i.e., directory is empty), <0 if the provided path is not a directory or cannot be opened, and >0 if the directory is not empty. */ FSL_EXPORT int fsl_dir_is_empty(const char *path); /** Deletes the given file from the filesystem. Returns 0 on success. If the component is a directory, this operation will fail. If zFilename refers to a symlink, the link (not its target) is removed. Results are undefined if zFilename is NULL. Potential TODO: if it refers to a dir, forward the call to fsl_rmdir(). */ FSL_EXPORT int fsl_file_unlink(const char *zFilename); /** Renames file zFrom to zTo using the OS's equivalent of `rename(2)`. Both files must be in the same filesystem and any directory parts of zTo must already exist. Returns 0 on success, FSL_RC_OOM if a filename conversion allocation fails (on platforms which do that), or a FSL_RC_xxx counterpart of an `errno` value if the `rename(2)` call fails (as per fsl_errno_to_rc()). */ FSL_EXPORT int fsl_file_rename(const char *zFrom, const char *zTo); /** Deletes an empty directory from the filesystem. Returns 0 on success. There are any number of reasons why deletion of a directory can fail, some of which include: - It is not empty or permission denied (FSL_RC_ACCESS). - Not found (FSL_RC_NOT_FOUND). - Is not a directory or (on Windows) is a weird pseudo-dir type for which rmdir() does not work (FSL_RC_TYPE). - I/O error (FSL_RC_IO). @see fsl_dir_is_empty() */ FSL_EXPORT int fsl_rmdir(const char *zFilename); /** Sets the mtime (Unix epoch) for a file. Returns 0 on success, non-0 on error. If newMTime is less than 0 then the current time(2) is used. This routine does not create non-existent files (e.g. like a Unix "touch" command). */ FSL_EXPORT int fsl_file_mtime_set(const char *zFilename, fsl_time_t newMTime); /** On non-Windows platforms, this function sets or unsets the executable bits on the given filename. All other permissions are retained as-is. Returns 0 on success. On Windows this is a no-op, returning 0. If the target is a directory or a symlink, this is a no-op and returns 0. */ FSL_EXPORT int fsl_file_exec_set(const char *zFilename, bool isExec); /** Returns true if the argument is fsl_stat()'able and has the executable bit set, else false. */ FSL_EXPORT bool fsl_file_isexec(const char *zFilename); /** Makes a bitwise copy of the file zFrom to file zTo, creating any directories needed for the target file's if they do not already exist. If the source file is executable then the target file will also be made so, but any failure to do so (e.g. because the target filesystem does not support it) is silently ignored. Returns 0 on success. On error it may return any number of result codes if opening a file fails, if a mkdir fails (see fsl_mkdir_for_file()), or if any I/O fails. Results are undefined if the source and target refer to the same file. */ FSL_EXPORT int fsl_file_copy(char const *zFrom, char const *zTo); /** Create the directory with the given name if it does not already exist. If forceFlag is true, delete any prior non-directory object with the same name. Return 0 on success, non-0 on error. If the directory already exists then 0 is returned, not an error (FSL_RC_ALREADY_EXISTS), because that simplifies usage. If another filesystem entry with this name exists and forceFlag is true then that entry is deleted before creating the directory, and this operation fails if deletion fails. If forceFlag is false and a non-directory entry already exists, FSL_RC_TYPE is returned. For recursively creating directories, use fsl_mkdir_for_file(). Bug/corner case: if zFilename refers to a symlink to a non-existent directory, this function gets slightly confused, tries to make a dir with the symlink's name, and returns FSL_RC_ALREADY_EXISTS. How best to resolve that is not yet clear. The problem is that stat(2)ing the symlink says "nothing is there" (because the link points to a non-existing thing), so we move on to the underlying mkdir(), which then fails because the link exists with that name. */ FSL_EXPORT int fsl_mkdir(const char *zName, bool forceFlag); /** A convenience form of fsl_mkdir() which can recursively create directories. If zName has a trailing slash then the last component is assumed to be a directory part, otherwise it is assumed to be a file part (and no directory is created for that part). zName may be either an absolute or relative path. Returns 0 on success (including if all directories already exist). Returns FSL_RC_OOM if there is an allocation error. Returns FSL_RC_TYPE if one of the path components already exists and is not a directory. Returns FSL_RC_RANGE if zName is NULL or empty. If zName is only 1 byte long, this is a no-op. On systems which support symlinks, a link to a directory is considered to be a directory for purposes of this function. If forceFlag is true and a non-directory component is found in the filesystem where zName calls for a directory, that component is removed (and this function fails if removal fails). Examples: "/foo/bar" creates (if needed) /foo, but assumes "bar" is a file component. "/foo/bar/" creates /foo/bar. However "foo" will not create a directory - because the string has no path component, it is assumed to be a filename. Both "/foo/bar/my.doc" and "/foo/bar/" result in the directories "/foo/bar". */ FSL_EXPORT int fsl_mkdir_for_file(char const *zName, bool forceFlag); /** This function expects its second argument to refer to a symlink (and that the caller has already validated that it is one). The `readlink(2)` system call is used to fetch the contents of that link and the target buffer is populated with those contents (reusing any memory the buffer may already own). Returns 0 on success, FSL_RC_OOM if copying to the target buffer fails due to an allocation error, or an error propagated from `readlink()` in the form of a fsl_errno_to_rc() result. Caveat: on Windows platforms this function simply passes the buffer to fsl_buffer_reuse() and returns 0. It should arguably read the contents of zFilename into the buffer in that case, on the assumption that the file is a pseudo-symlink. That decision may be re-evaluated if/when the library claims to have fossil-compatible symlink support. Bugs: - This function has a limited internal buffer as a target for `readlink()`. It "should be" long enough for any "reasonable" uses in the scope of this library, but there's bound to be some user out there who wants to use it for other contexts. */ FSL_EXPORT int fsl_symlink_read(fsl_buffer * const tgt, char const * zFilename); /** Creates a symlink or pseudo-symlink named zLinkFile linking to zTargetFile. If realLink is true and this is a non-Windows platform then: - fsl_file_simplify_name() is used to normalize zLinkFile. - `symlink(2)` is used to link zTargetFile to a new link named the simplified form of zLinkFile. If zLinkFile already exists, this will fail. If realLink is false or this is a Windows platform, a file is created named zLinkFile containing the string zTargetFile as its contents. If a file or symlink named zLinkFile already exists, it is removed before writing the new contents. In both cases, the parent directories for zLinkFile are created, if needed but that process will fail if any non-directory components with conflicting names are found in the to-be-mkdir'd path. Returns 0 on success or some lower-level result code if creation/writing of a directory, a symlink, or pseudo-symlink fails. */ FSL_EXPORT int fsl_symlink_create(char const *zTargetFile, char const * zLinkFile, bool realLink); /** Uses fsl_getenv() to look for the environment variables (FOSSIL_USER, (Windows: USERNAME), (Unix: USER, LOGNAME)). If it finds one it returns a copy of that value, which must eventually be passed to fsl_free() to free it (NOT fsl_filename_free(), though fsl_getenv() requires that one). If it finds no match, or if copying the entry fails, it returns NULL. @see fsl_cx_user_set() @see fsl_cx_user_get() */ FSL_EXPORT char * fsl_user_name_guess(); /** Tries to find the user's home directory. If found, 0 is returned, tgt's memory is _overwritten_ (not appended) with the path, and tgt->used is set to the path's string length. (Design note: the overwrite behaviour is inconsistent with most of the API, but the implementation currently requires this.) If requireWriteAccess is true then the directory is checked for write access, and FSL_RC_ACCESS is returned if that check fails. For historical (possibly techinical?) reasons, this check is only performed on Unix platforms. On others this argument is ignored. When writing code on Windows, it may be necessary to assume that write access is necessary on non-Windows platform, and to pass 1 for the second argument even though it is ignored on Windows. On error non-0 is returned and tgt is updated with an error string OR (if the error was an allocation error while appending to the path or allocating MBCS strings for Windows), it returns FSL_RC_OOM and tgt "might" be updated with a partial path (up to the allocation error), and "might" be empty (if the allocation error happens early on). This routine does not canonicalize/transform the home directory path provided by the environment, other than to convert the string byte encoding on some platforms. i.e. if the environment says that the home directory is "../" then this function will return that value, possibly to the eventual disappointment of the caller. Result codes include: - FSL_RC_OK (0) means a home directory was found and tgt is populated with its path. - FSL_RC_NOT_FOUND means the home directory (platform-specific) could not be found. - FSL_RC_ACCESS if the home directory is not writable and requireWriteAccess is true. Unix platforms only - requireWriteAccess is ignored on others. - FSL_RC_TYPE if the home (as determined via inspection of the environment) is not a directory. - FSL_RC_OOM if a memory (re)allocation fails. */ FSL_EXPORT int fsl_find_home_dir( fsl_buffer * tgt, bool requireWriteAccess ); /** Values for use with the fsl_fstat::type field. */ enum fsl_fstat_type_e { /** Sentinel value for unknown/invalid filesystem entry types. */ FSL_FSTAT_TYPE_UNKNOWN = 0, /** Indicates a directory filesystem entry. */ FSL_FSTAT_TYPE_DIR, /** Indicates a non-directory, non-symlink filesystem entry. Because fossil's scope is limited to SCM work, it assumes that "special files" (sockets, etc.) are just files, and makes no special effort to handle them. */ FSL_FSTAT_TYPE_FILE, /** Indicates a symlink filesystem entry. */ FSL_FSTAT_TYPE_LINK }; typedef enum fsl_fstat_type_e fsl_fstat_type_e; /** Bitmask values for use with the fsl_fstat::perms field. Only permissions which are relevant for fossil are listed here. e.g. read-vs-write modes are irrelevant for fossil as it does not track them. It manages only the is-executable bit. In in the contexts of fossil manifests, it also treats "is a symlink" as a permission flag. */ enum fsl_fstat_perm_e { /** Sentinel value. */ FSL_FSTAT_PERM_UNKNOWN = 0, /** The executable bit, as understood by Fossil. Fossil does not differentiate between different +x values for user/group/other. */ FSL_FSTAT_PERM_EXE = 0x01 }; typedef enum fsl_fstat_perm_e fsl_fstat_perm_e; /** A simple wrapper around the stat(2) structure resp. _stat/_wstat (on Windows). It exposes only the aspects of stat(2) info which Fossil works with, and not any platform-/filesystem-specific details except the executable bit for the permissions mode and some handling of symlinks. */ struct fsl_fstat { /** Indicates the type of filesystem object. */ fsl_fstat_type_e type; /** The time of the last file metadata change (owner, permissions, etc.). The man pages (neither for Linux nor Windows) do not specify exactly what unit this is. Let's assume seconds since the start of the Unix Epoch. */ fsl_time_t ctime; /** Last modification time. */ fsl_time_t mtime; /** The size of the stat'd file, in bytes. */ fsl_size_t size; /** Contains the filesystem entry's permissions as a bitmask of fsl_fstat_perm_e values. Note that only the executable bit for _files_ (not directories) is exposed here. */ int perm; }; /** Empty-initialized fsl_fstat structure, intended for const-copy construction. */ #define fsl_fstat_empty_m {FSL_FSTAT_TYPE_UNKNOWN,0,0,-1,0} /** Empty-initialized fsl_fstat instance, intended for non-const copy construction. */ FSL_EXPORT const fsl_fstat fsl_fstat_empty; /** Runs the OS's stat(2) equivalent to populate fst (if not NULL) with information about the given file. Returns 0 on success, FSL_RC_MISUSE if zFilename is NULL, and FSL_RC_RANGE if zFilename starts with a NUL byte. Returns FSL_RC_NOT_FOUND if no filesystem entry is found for the given name. Returns FSL_RC_IO if the underlying stat() (or equivalent) fails for undetermined reasons inside the underlying stat()/_wstati64() call. Note that the fst parameter may be NULL, in which case the return value will be 0 if the name is stat-able, but will return no other information about it. The derefSymlinks argument is ignored on non-Unix platforms. On Unix platforms, if derefSymlinks is true then stat(2) is used, else lstat(2) (if available on the platform) is used. For most cases clients should pass true. They should only pass false if they need to differentiate between symlinks and files. The fsl_fstat_type_e family of flags can be used to determine the type of the filesystem object being stat()'d (file, directory, or symlink). It does not apply any special logic for platform-specific oddities other than symlinks (e.g. character devices and such). */ FSL_EXPORT int fsl_stat(const char *zFilename, fsl_fstat * const fst, bool derefSymlinks); /** Create a new delta between the memory zIn and zOut. The delta is written into a preallocated buffer, zDelta, which must be at least 60 bytes longer than the target memory, zOut. The delta string will be NUL-terminated, but it might also contain embedded NUL characters if either the zSrc or zOut files are binary. On success this function returns 0 and the length of the delta string, in bytes, excluding the final NUL terminator character, is written to *deltaSize. Returns FSL_RC_MISUSE if any of the pointer arguments are NULL and FSL_RC_OOM if memory allocation fails during generation of the delta. Returns FSL_RC_RANGE if lenSrc or lenOut are "too big" (if they cause an overflow in the math). Output Format: The delta begins with a base64 number followed by a newline. This number is the number of bytes in the TARGET file. Thus, given a delta file z, a program can compute the size of the output file simply by reading the first line and decoding the base-64 number found there. The fsl_delta_applied_size() routine does exactly this. After the initial size number, the delta consists of a series of literal text segments and commands to copy from the SOURCE file. A copy command looks like this: (Achtung: extra backslashes are for Doxygen's benefit - not visible in the processsed docs.) NNN\@MMM, where NNN is the number of bytes to be copied and MMM is the offset into the source file of the first byte (both base-64). If NNN is 0 it means copy the rest of the input file. Literal text is like this: NNN:TTTTT where NNN is the number of bytes of text (base-64) and TTTTT is the text. The last term is of the form NNN; In this case, NNN is a 32-bit bigendian checksum of the output file that can be used to verify that the delta applied correctly. All numbers are in base-64. Pure text files generate a pure text delta. Binary files generate a delta that may contain some binary data. Algorithm: The encoder first builds a hash table to help it find matching patterns in the source file. 16-byte chunks of the source file sampled at evenly spaced intervals are used to populate the hash table. Next we begin scanning the target file using a sliding 16-byte window. The hash of the 16-byte window in the target is used to search for a matching section in the source file. When a match is found, a copy command is added to the delta. An effort is made to extend the matching section to regions that come before and after the 16-byte hash window. A copy command is only issued if the result would use less space that just quoting the text literally. Literal text is added to the delta for sections that do not match or which can not be encoded efficiently using copy commands. @see fsl_delta_applied_size() @see fsl_delta_apply() */ FSL_EXPORT int fsl_delta_create( unsigned char const *zSrc, fsl_size_t lenSrc, unsigned char const *zOut, fsl_size_t lenOut, unsigned char *zDelta, fsl_size_t * deltaSize); /** Works identically to fsl_delta_create() but sends its output to the given output function. out(outState,...) may be called any number of times to emit delta output. Each time it is called it should append the new bytes to its output channel. The semantics of the return value and the first four arguments are identical to fsl_delta_create(), with these ammendments regarding the return value: - Returns FSL_RC_MISUSE if any of (zV1, zV2, out) are NULL. - If out() returns non-0 at any time, delta generation is aborted and that code is returned. Example usage: ``` int rc = fsl_delta_create( v1, v1len, v2, v2len, fsl_output_f_FILE, stdout); ``` */ FSL_EXPORT int fsl_delta_create2( unsigned char const *zV1, fsl_size_t lenV1, unsigned char const *zV2, fsl_size_t lenV2, fsl_output_f out, void * outState); /** A fsl_delta_create() wrapper which uses the first two arguments as the original and "new" content versions to delta, and outputs the delta to the 3rd argument (overwriting any existing contents and re-using any memory it had allocated). If the output buffer (delta) is the same as src or newVers, FSL_RC_MISUSE is returned, and results are undefined if delta indirectly refers to the same buffer as either src or newVers or if any argument is NULL. Returns 0 on success. */ FSL_EXPORT int fsl_buffer_delta_create( fsl_buffer const * const src, fsl_buffer const * const newVers, fsl_buffer * const delta); /** Apply a delta created using fsl_delta_create(). The output buffer must be big enough to hold the whole output file and a NUL terminator at the end. The fsl_delta_applied_size() routine can be used to determine that size. zSrc represents the original sources to apply the delta to. It must be at least lenSrc bytes of valid memory. zDelta holds the delta (created using fsl_delta_create()), and it must be lenDelta bytes long. On success this function returns 0 and writes the applied delta to zOut. Returns FSL_RC_MISUSE if any pointer argument is NULL. Returns FSL_RC_RANGE if lenSrc or lenDelta are "too big" (if they cause an overflow in the math). Invalid delta input can cause any of FSL_RC_RANGE, FSL_RC_DELTA_INVALID_TERMINATOR, FSL_RC_CHECKSUM_MISMATCH, FSL_RC_SIZE_MISMATCH, or FSL_RC_DELTA_INVALID_OPERATOR to be returned. Refer to the fsl_delta_create() documentation above for a description of the delta file format. @see fsl_delta_applied_size() @see fsl_delta_create() @see fsl_delta_apply2() */ FSL_EXPORT int fsl_delta_apply( unsigned char const *zSrc, fsl_size_t lenSrc, unsigned char const *zDelta, fsl_size_t lenDelta, unsigned char *zOut ); /** Functionally identical to fsl_delta_apply() but any errors generated during application of the delta are described in more detail in pErr. If pErr is NULL this behaves exactly as documented for fsl_delta_apply(). */ FSL_EXPORT int fsl_delta_apply2( unsigned char const *zSrc, fsl_size_t lenSrc, unsigned char const *zDelta, fsl_size_t lenDelta, unsigned char *zOut, fsl_error * pErr); /* Calculates the size (in bytes) of the output from applying a the given delta. On success 0 is returned and *appliedSize will be updated with the amount of memory required for applying the delta. zDelta must point to lenDelta bytes of memory in the format emitted by fsl_delta_create(). It is legal for appliedSize to point to the same memory as the 2nd argument. Returns FSL_RC_RANGE if lenDelta is too short to be a delta. Returns FSL_RC_DELTA_INVALID_TERMINATOR if the delta's encoded length is not properly terminated. Results are undefined if any pointer argument is NULL. This routine is provided so that an procedure that is able to call fsl_delta_apply() can learn how much space is required for the output and hence allocate no more space that is really needed. TODO?: consolidate 2nd and 3rd parameters into one i/o parameter? @see fsl_delta_apply() @see fsl_delta_create() */ FSL_EXPORT int fsl_delta_applied_size(unsigned char const *zDelta, fsl_size_t lenDelta, fsl_size_t * appliedSize); /** "Fossilizes" the first len bytes of the given input string. If (len<0) then fsl_strlen(inp) is used to calculate its length. The output is appended to out, which is expanded as needed and out->used is updated accordingly. Returns 0 on success, FSL_RC_MISUSE if !inp or !out. Returns 0 without side-effects if 0==len or (!*inp && len<0). Returns FSL_RC_OOM if reservation of the output buffer fails (it is expanded, at most, one time by this function). Fossilization replaces the following bytes/sequences with the listed replacements: (Achtung: usage of doubled backslashes here it just to please doxygen - they will show up as single slashes in the processed output.) - Backslashes are doubled. - (\\n, \\r, \\v, \\t, \\f) are replaced with \\\\X, where X is the conventional encoding letter for that escape sequence. - Spaces are replaced with \\s. - Embedded NULs are replaced by \\0 (numeric 0, not character '0'). */ FSL_EXPORT int fsl_bytes_fossilize( unsigned char const * inp, fsl_int_t len, fsl_buffer * out ); /** "Defossilizes" bytes encoded by fsl_bytes_fossilize() in-place. inp must be a string encoded by fsl_bytes_fossilize(), and the decoding processes stops at the first unescaped NUL terminator. It has no error conditions except for !inp or if inp is not NUL-terminated, both of which invoke in undefined behaviour. If resultLen is not NULL then *resultLen is set to the resulting string length. */ FSL_EXPORT void fsl_bytes_defossilize( unsigned char * inp, fsl_size_t * resultLen ); /** Defossilizes the contents of b. Equivalent to: fsl_bytes_defossilize( b->mem, &b->used ); */ FSL_EXPORT void fsl_buffer_defossilize( fsl_buffer * const b ); /** Returns true if the input string contains only valid lower-case base-16 digits. If any invalid characters appear in the string, false is returned. */ FSL_EXPORT bool fsl_validate16(const char *zIn, fsl_size_t nIn); /** The input string is a base16 value. Convert it into its canonical form. This means that digits are all lower case and that conversions like "l"->"1" and "O"->"0" occur. */ FSL_EXPORT void fsl_canonical16(char *z, fsl_size_t n); /** Decode a N-character base-16 number into base-256. N must be a multiple of 2. The output buffer must be at least N/2 characters in length. Returns 0 on success. */ FSL_EXPORT int fsl_decode16(const unsigned char *zIn, unsigned char *pOut, fsl_size_t N); /** Encode a N-digit base-256 in base-16. N is the byte length of pIn and zOut must be at least (N*2+1) bytes long (the extra is for a terminating NUL). Returns zero on success, FSL_RC_MISUSE if !pIn or !zOut. */ FSL_EXPORT int fsl_encode16(const unsigned char *pIn, unsigned char *zOut, fsl_size_t N); /** Tries to convert the value of errNo, which is assumed to come from the global errno, to a fsl_rc_e code. If it can, it returns something approximating the errno value, else it returns dflt. Example usage: ``` FILE * f = fsl_fopen("...", "..."); int rc = f ? 0 : fsl_errno_to_rc(errno, FSL_RC_IO); ... ``` Why require the caller to pass in errno, instead of accessing it directly from this function? To avoid the the off-chance that something changes errno between the call and the conversion (whether or not that's possible is as yet undetermined). It can also be used by clients to map to explicit errno values to fsl_rc_e values, e.g. fsl_errno_to_rc(EROFS,-1) returns FSL_RC_ACCESS. A list of the errno-to-fossil conversions: - EINVAL: FSL_RC_MISUSE (could arguably be FSL_RC_RANGE, though) - ENOMEM: FSL_RC_OOM - EACCES, EBUSY, EPERM: FSL_RC_ACCESS - EISDIR, ENOTDIR: FSL_RC_TYPE - ENAMETOOLONG, ELOOP: FSL_RC_RANGE - ENOENT: FSL_RC_NOT_FOUND - EEXIST: FSL_RC_ALREADY_EXISTS - EIO: FSL_RC_IO Any other value for errNo causes dflt to be returned. */ FSL_EXPORT int fsl_errno_to_rc(int errNo, int dflt); /** Make the given string safe for HTML by converting every "<" into "<", every ">" into ">", every "&" into "&", and encode '"' as " so that it can appear as an argument to markup. The escaped output is send to out(oState,...). Returns 0 on success or if there is nothing to do (input has a length of 0, in which case out() is not called). Returns FSL_RC_MISUSE if !out or !zIn. If out() returns a non-0 code then that value is returned to the caller. If n is negative, fsl_strlen() is used to calculate zIn's length. */ FSL_EXPORT int fsl_htmlize(fsl_output_f out, void * oState, const char *zIn, fsl_int_t n); /** Functionally equivalent to fsl_htmlize() but optimized to perform only a single allocation. Returns 0 on success or if there is nothing to do (input has a length of 0). Returns FSL_RC_MISUSE if !p or !zIn, and FSL_RC_OOM on allocation error. If n is negative, fsl_strlen() is used to calculate zIn's length. */ FSL_EXPORT int fsl_htmlize_to_buffer(fsl_buffer *p, const char *zIn, fsl_int_t n); /** Equivalent to fsl_htmlize_to_buffer() but returns the result as a new string which must eventually be fsl_free()d by the caller. Returns NULL for invalid arguments or allocation error. */ FSL_EXPORT char *fsl_htmlize_str(const char *zIn, fsl_int_t n); /** If c is a character Fossil likes to HTML-escape, assigns *xlate to its transformed form, else set it to NULL. Returns 1 for untransformed characters and the strlen of *xlate for others. Bytes returned via xlate are static and immutable. Results are undefined if xlate is NULL. */ FSL_EXPORT fsl_size_t fsl_htmlize_xlate(int c, char const ** xlate); /** Flags for use with text-diff generation APIs, e.g. fsl_diff_text(). Maintenance reminders: - These values are holy and must not be changed without also changing the corresponding code in diff.c. - Where these entries semantically overlap with their fsl_diff2_flag_e counterparts, they MUST have the same values because some internal APIs are used by both of the diff APIs. @deprecated Prefer fsl_diff2_flag_e and fsl_diff_v2() instead. */ enum fsl_diff_flag_e { /** Ignore end-of-line whitespace */ FSL_DIFF_IGNORE_EOLWS = 0x01, /** Ignore end-of-line whitespace */ FSL_DIFF_IGNORE_ALLWS = 0x03, /** Generate a side-by-side diff */ FSL_DIFF_SIDEBYSIDE = 0x04, /** Missing shown as empty files */ FSL_DIFF_VERBOSE = 0x08, /** Show filenames only. Not used in this impl! */ FSL_DIFF_BRIEF = 0x10, /** Render HTML. */ FSL_DIFF_HTML = 0x20, /** Show line numbers. */ FSL_DIFF_LINENO = 0x40, /** Suppress optimizations (debug). */ FSL_DIFF_NOOPT = 0x0100, /** Invert the diff (debug). */ FSL_DIFF_INVERT = 0x0200, /* ACHTUNG: do not use 0x0400 because of semantic collision with FSL_DIFF2_CONTEXT_ZERO */ /** Only display if not "too big." */ FSL_DIFF_NOTTOOBIG = 0x0800, /** Strip trailing CR */ FSL_DIFF_STRIP_EOLCR = 0x1000, /** This flag tells text-mode diff generation to add ANSI color sequences to some output. The colors are currently hard-coded and non-configurable. This has no effect for HTML output, and that flag trumps this one. It also currently only affects unified diffs, not side-by-side. Maintenance reminder: this one currently has no counterpart in fossil(1), is not tracked in the same way, and need not map to an internal flag value. */ FSL_DIFF_ANSI_COLOR = 0x2000 }; /** Generates a textual diff from two text inputs and writes it to the given output function. pA and pB are the buffers to diff. contextLines is the number of lines of context to output. This parameter has a built-in limit of 2^16, and values larger than that get truncated. A value of 0 is legal, in which case no surrounding context is provided. A negative value translates to some unspecified default value. sbsWidth specifies the width (in characters) of the side-by-side columns. If sbsWidth is not 0 then this function behaves as if diffFlags contains the FSL_DIFF_SIDEBYSIDE flag. If sbsWidth is negative, OR if diffFlags explicitly contains FSL_DIFF_SIDEBYSIDE and sbsWidth is 0, then some default width is used. This parameter has a built-in limit of 255, and values larger than that get truncated to 255. diffFlags is a mask of fsl_diff_flag_t values. Not all of the fsl_diff_flag_t flags are yet [sup]ported. The output is sent to out(outState,...). If out() returns non-0 during processing, processing stops and that result is returned to the caller of this function. Returns 0 on success, FSL_RC_OOM on allocation error, FSL_RC_MISUSE if any arguments are invalid, FSL_RC_TYPE if any of the content appears to be binary (contains embedded NUL bytes), FSL_RC_RANGE if some range is exceeded (e.g. the maximum number of input lines). None of (pA, pB, out) may be NULL. TODOs: - Add a predicate function for outputing only matching differences, analog to fossil(1)'s regex support (but more flexible). - Expose the raw diff-generation bits via the internal API to facilitate/enable the creation of custom diff formats. @see fsl_diff_v2() @deprecated Prefer fsl_diff_v2() for new code. */ FSL_EXPORT int fsl_diff_text(fsl_buffer const *pA, fsl_buffer const *pB, fsl_output_f out, void * outState, short contextLines, short sbsWidth, int diffFlags ); /** Functionally equivalent to: ``` fsl_diff_text(pA, pB, fsl_output_f_buffer, pOut, contextLines, sbsWidth, diffFlags); ``` Except that it returns FSL_RC_MISUSE if !pOut. @see fsl_diff_v2() @deprecated Prefer fsl_diff_v2() for new code. */ FSL_EXPORT int fsl_diff_text_to_buffer(fsl_buffer const *pA, fsl_buffer const *pB, fsl_buffer *pOut, short contextLines, short sbsWidth, int diffFlags ); /** @enum fsl_diff2_flag_e Flags for use with the 2021-era text-diff generation APIs (fsl_diff_builder and friends). This set of flags may still change considerably. Maintenance reminders: - Some of these values are holy and must not be changed without also changing the corresponding code in diff2.c. - Where these entries semantically overlap with their fsl_diff_flag_e counterparts, they MUST have the same values because some internal APIs are used by both of the diff APIs. */ enum fsl_diff2_flag_e { /** Ignore end-of-line whitespace. Applies to all diff builders. */ FSL_DIFF2_IGNORE_EOLWS = 0x01, /** Ignore end-of-line whitespace. Applies to all diff builders. */ FSL_DIFF2_IGNORE_ALLWS = 0x03, /** Suppress optimizations (debug). Applies to all diff builders. */ FSL_DIFF2_NOOPT = 0x0100, /** Invert the diff. Applies to all diff builders. */ FSL_DIFF2_INVERT = 0x0200, /** Use context line count even if it's zero. Applies to all diff builders. Normally a value of 0 is treated as the built-in default. */ FSL_DIFF2_CONTEXT_ZERO = 0x0400, /** Only calculate diff if it's not "too big." Applies to all diff builders and will cause the public APIs which hit this to return FSL_RC_RANGE. */ FSL_DIFF2_NOTTOOBIG = 0x0800, /** Strip trailing CR before diffing. Applies to all diff builders. */ FSL_DIFF2_STRIP_EOLCR = 0x1000, /* ACHTUNG: do not use 0x2000 because it would semantically collide with FSL_DIFF_ANSI_COLOR. */ /** More precise but slower side-by-side diff algorithm, for diffs which use that. */ FSL_DIFF2_SLOW_SBS = 0x4000, /** Tells diff builders which support it to include line numbers in their output. */ FSL_DIFF2_LINE_NUMBERS = 0x10000, /** Tells diff builders which optionally support an "index" line to NOT include it in their output. */ FSL_DIFF2_NOINDEX = 0x20000, /** Tells the TCL diff builder that the complete output and each line should be wrapped in {...}. */ FSL_DIFF2_TCL_BRACES = 0x40000, /** Reserved for client-defined diff builder use. */ FSL_DIFF2_CLIENT1 = 0x01000000, /** Reserved for client-defined diff builder use. */ FSL_DIFF2_CLIENT2 = 0x02000000, /** Reserved for client-defined diff builder use. */ FSL_DIFF2_CLIENT3 = 0x04000000, /** Reserved for client-defined diff builder use. */ FSL_DIFF2_CLIENT4 = 0x08000000 }; /** An instance of this class is used to convey certain state to fsl_diff_builder objects. Some of this state is configuration provided by the client and some is volatile, used for communicating common state to diff builder instances during the diff rendering process. Certain fsl_diff_builder implementations may require that some ostensibly optional fields be filled out. Documenting that is TODO, as the builders get developed. */ struct fsl_diff_opt { /** Flags from the fsl_diff2_flag_e enum. */ uint32_t diffFlags; /** Number of lines of diff context (number of lines common to the LHS and RHS of the diff). Library-wide default is 5. */ unsigned short contextLines; /** Maximum column width hint for side-by-side, a.k.a. split, diffs. FSL_DIFF_BUILDER_SPLIT_TEXT truncates its content columns (as opposed to line numbers and its modification marker) to, at most, this width. By default it uses as much width as is necessary to render whole lines. It treats this limit as UTF8 characters, not bytes. This is a hint, not a rule. A given diff builder is free to ignore it or to ignore values which are arbitrarily deemed "too small" or "too large." */ unsigned short columnWidth; /** The filename of the object represented by the LHS of the diff. This is intentended for, e.g., generating header-style output. This may be NULL. */ const char * nameLHS; /** The hash of the object represented by the LHS of the diff. This is intentended for, e.g., generating header-style output. This may be NULL. */ const char * hashLHS; /** The filename of the object represented by the LHS of the diff. This is intentended for, e.g., generating header-style output. If this is NULL but nameLHS is not then they are assumed to have the same name. */ const char * nameRHS; /** The hash of the object represented by the RHS of the diff. This is intentended for, e.g., generating header-style output. This may be NULL. */ const char * hashRHS; /** Output destination. Any given builder might, depending on how it actually constructs the diff, buffer output and delay calling this until its finish() method is called. */ fsl_output_f out; /** State for this->out(). Ownership is unspecified by this interface: it is for use by this->out() but what is supposed to happen to it after this object is done with it depends on higher-level code. */ void * outState; /** EXPERIMENTAL AND SUBJECT TO CHANGE. Optional ANSI color control sequences to be injected into text-mode diff output by diff builders which support them. All members of this struct must either be NULL, an empty string, or a valid ANSI escape sequence. The reset option must be the escape sequence to reset either just the color or to reset all ANSI control attributes, depending on how the other members are set. If any member other than reset is set, all must be set. The diff driver will treat any members of this which are NULL as empty strings to simplify diff builder color integration. The exception is the reset member - see its docs for details. */ struct fsl_diff_opt_ansi { /** Color escape sequence for inserted lines. */ char const * insertion; /** Color escape sequence for edited or replaced lines. This option might be ignored, depending on how the renderer works. Some will render edits as a deletion/insertion pair. */ char const * edit; /** Color escape sequence for inserted lines. */ char const * deletion; /** Escape sequence to reset colors. If reset is empty or NULL and any others are not then reset is automatically treated as if it were the ANSI code to reset all color attributes. */ char const * reset; } ansiColor; }; /** Convenience typedef. */ typedef struct fsl_diff_opt fsl_diff_opt; /** Initialized-with-defaults fsl_diff_opt structure, intended for const-copy initialization. */ #define fsl_diff_opt_empty_m {\ 0/*diffFlags*/, 5/*contextLines*/, 0/*columnWidth*/,\ NULL/*nameLHS*/,NULL/*hashLHS*/, \ NULL/*nameRHS*/, NULL/*hashRHS*/, \ NULL/*out*/, NULL/*outState*/, \ {/*ansiColor*/ ""/*insertion*/,""/*edit*/,""/*deletion*/,\ ""/*reset*/} \ } /** Initialized-with-defaults fsl_diff_opt structure, intended for non-const copy initialization. */ extern const fsl_diff_opt fsl_diff_opt_empty; /** Information about each line of a file being diffed. This type is only in the public API for use by the fsl_diff_builder interface, specifically for use with fsl_dline_change_spans(). It is not otherwise intended for public use. None of its members are considered even remotely public except for this->z and this->n. */ struct fsl_dline { /** The text of the line. Owned by higher-level code. Not necessarily NUL-terminated: this->n holds its length. */ const char *z; /** Number of bytes of z which belong to this line. */ unsigned short n; // All members after this point are strictly for internal use only. /** Indent of the line. Only !=0 with certain options. */ unsigned short indent; /** Hash of the line. Lower X bits are the length. */ uint64_t h; /** 1+(Index of next line with same the same hash) */ unsigned int iNext; /** An array of fsl_dline elements serves two purposes. The fields above are one per line of input text. But each entry is also a bucket in a hash table, as follows: */ unsigned int iHash; /* 1+(first entry in the hash chain) */ }; /** Convenience typedef. */ typedef struct fsl_dline fsl_dline; /** Initialized-with-defaults fsl_dline structure, intended for const-copy initialization. */ #define fsl_dline_empty_m {NULL,0U,0U,0U,0U,0U} /** Initialized-with-defaults fsl_dline structure, intended for non-const copy initialization. */ extern const fsl_dline fsl_dline_empty; /** Maximum number of change spans for fsl_dline_change. */ #define fsl_dline_change_max_spans 8 /** This "mostly-internal" type describes zero or more (up to fsl_dline_change_max_spans) areas of difference between two lines of text. This type is only in the public API for use with concrete fsl_diff_builder implementations. */ struct fsl_dline_change { /** Number of change spans (number of used elements in this->a). */ unsigned char n; /** Array of change spans, in left-to-right order */ struct fsl_dline_change_span { /* Reminder: int instead of uint b/c some ported-in algos use negatives. */ /** Byte offset to start of a change on the left */ int iStart1; /** Length of the left change in bytes */ int iLen1; /** Byte offset to start of a change on the right */ int iStart2; /** Length of the change on the right in bytes */ int iLen2; /** True if this change is known to have no useful subdivs */ int isMin; } a[fsl_dline_change_max_spans]; }; /** Convenience typedef. */ typedef struct fsl_dline_change fsl_dline_change; /** Initialized-with-defaults fsl_dline_change structure, intended for const-copy initialization. */ #define fsl_dline_change_empty_m { \ 0, { \ {0,0,0,0,0}, {0,0,0,0,0}, {0,0,0,0,0}, {0,0,0,0,0}, \ {0,0,0,0,0}, {0,0,0,0,0}, {0,0,0,0,0}, {0,0,0,0,0} \ } \ } /** Initialized-with-defaults fsl_dline_change structure, intended for non-const copy initialization. */ extern const fsl_dline_change fsl_dline_change_empty; /** Given two lines of a diff, this routine computes a set of changes between those lines for display purposes and writes a description of those changes into the 3rd argument. After returning, p->n contains the number of elements in p->a which were populated by this routine. This function is only in the public API for use with fsl_diff_builder objects. It is not a requirement for such objects but can be used to provide more detailed diff changes than marking whole lines as simply changed or not. */ FSL_EXPORT void fsl_dline_change_spans(const fsl_dline *pLeft, const fsl_dline *pRight, fsl_dline_change * const p); /** Compares two fsl_dline instances using memcmp() semantics, returning 0 if they are equivalent. @see fsl_dline_cmp_ignore_ws() */ FSL_EXPORT int fsl_dline_cmp(const fsl_dline * const pA, const fsl_dline * const pB); /** Counterpart of fsl_dline_cmp() but ignores all whitespace when comparing for equivalence. */ FSL_EXPORT int fsl_dline_cmp_ignore_ws(const fsl_dline * const pA, const fsl_dline * const pB); /** Breaks the first n bytes of z into an array of fsl_dline records, each of which refers back to z (so it must remain valid for their lifetime). If n is negative, fsl_strlen() is used to calculate z's length. The final argument may be any flags from the fsl_diff2_flag_e enum, but only the following flags are honored: - FSL_DIFF2_STRIP_EOLCR - FSL_DIFF2_IGNORE_EOLWS - FSL_DIFF2_IGNORE_ALLWS On success, returns 0, assigns *pnLine to the number of lines, and sets *pOut to the array of fsl_dline objects, transfering ownership to the caller, who must eventually pass it to fsl_free() to free it. If z is NULL or n is 0, the input is assumed to be empty, 0 is returned, (*pOut) will be set to NULL, and (*pnLine) will be set to 0. On error, neither (*pnLine) nor (*pOut) are modified and returns one of: - FSL_RC_DIFF_BINARY if the input appears to be non-text. - FSL_RC_OOM on allocation error. */ FSL_EXPORT int fsl_break_into_dlines(const char *z, fsl_int_t n, uint32_t *pnLine, fsl_dline **pOut, uint64_t diff2Flags); /** Convenience typedef. */ typedef struct fsl_diff_builder fsl_diff_builder; /** This class is the basis of libfossil's port of the diff engine added to fossil(1) in 2021-09. A diff builder is an object responsible for formatting low-level diff info another form, typically for human readability but also for machine readability (patches). The library generates a low-level diff then feeds that through an algorithm which determines which methods of this class to call, delegating all rendering of the diff to an instance of this class. The internal APIs which drive each instance of this class guaranty that if any method of this class returns non-0 (an error code) then no futher methods will be called except for finalize(). Potential TODO: add a two-phase option to this interface. If builder->passes is greater than 0, builder->currentPass gets set to the current pass number (1 or 2) then it gets passed the diff once for each pass the builder needs, updating the currentPass flag between runs. The first phase is simply for it to analyze what needs to be done and the second is to do it. That would allow, e.g. the split-mode impl to avoid buffering all of the output because the first pass would allow it to calculate the width it needs for outputing the text columns. It would also allow for it to dynamically resize the line number columns more easily. */ struct fsl_diff_builder { /** Config info, owned by higher-level routines. Every diff builder requires one of these. Builders are prohibited from modifying these but the diff driver will. Note that the diff driver may make a bitwise copy of this object and use _that_ one for the actual diff generation. That is, methods of this class must never assume that this member's pointer refers to a specific object. (This leeway is necessary in order to implement diff inversion (swapping the LHS/RHS of a diff).) */ fsl_diff_opt * opt; /** Can optionally be set by factory functions to some internal opaque value, so that non-member routines specific to that type can determine whether any given builder is of the proper type. */ void const * typeID; /** If not NULL, this is called once per pass per diff to give the builder a chance to perform any bootstrapping initialization or header output. At the point this is called, this->cfg is assumed to have been filled out properly. Diff builder implementations which require dynamic resource allocation may perform it here or in their factory routine(s). b->lnLHS and b->lnRHS will be set to 0 before each call. This method should also reset any dynamic state of a builder so that it may be reused for subsequent diffs. This enables the API to use a single builder for a collection of logically grouped files without having to destroy and reallocate the builder. Must return 0 on success, non-0 on error. If it returns non-0, the only other method of the instance which may be legally called is finalize(). The diff driver sets this->lnLHS and this->lnRHS to 0 before calling this. */ int (*start)(fsl_diff_builder * const b); /** If this is not NULL, it is called one time at the start of each chunk of diff for a given file and is passed the line number of each half of the diff and the number of lines in that chunk for that half (including insertions and deletions). This is primarily intended for generating conventional unified diff chunk headers in the form: ``` @@ -A,B +C,D @@ ``` The inclusion of this method in an object might preclude certain other diff formatting changes which might otherwise apply. Notably, if the span between two diff chunks is smaller than the context lines count, the diff builder driver prefers to merge those two chunks together. That "readability optimization" is skipped when this method is set because this method may otherwise report that lines are being skipped which then subsequently get output by the driver. Must return 0 on success, non-0 on error. */ int (*chunkHeader)(fsl_diff_builder* const, uint32_t A, uint32_t B, uint32_t C, uint32_t D); /** Tells the builder that n lines of common output are to be skipped. How it represents this is up to the impl. Must return 0 on success, non-0 on error. Typical common implementation details: - Increment both this->lnLHS and this->lnRHS by n. */ int (*skip)(fsl_diff_builder* const, uint32_t n); /** Tells the builder that the given line represents one line of common output. Must return 0 on success, non-0 on error. Typical common implementation details: - Increment both this->lnLHS and this->lnRHS by 1. */ int (*common)(fsl_diff_builder* const, fsl_dline const * line); /** Tells the builder that the given line represents an "insert" into the RHS. Must return 0 on success, non-0 on error. Typical common implementation details: - Increment this->lnRHS by 1. */ int (*insertion)(fsl_diff_builder* const, fsl_dline const * line); /** Tells the builder that the given line represents a "deletion" - a line removed from the LHS. Must return 0 on success, non-0 on error. Typical common implementation details: - Increment this->lnLHS by 1. */ int (*deletion)(fsl_diff_builder* const, fsl_dline const * line); /** Tells the builder that the given line represents a replacement from the LHS to the RHS. Must return 0 on success, non-0 on error. This differs from an "edit" in that the line being replaced seems to have on relationship to the replacement. Even so, builders are free to represent replacements and edits identically, and are free to represent either or both as a pair of deletion/insertion operations. Typical common implementation details: - Increment both this->lnLHS and this->lnRHS by 1. */ int (*replacement)(fsl_diff_builder* const, fsl_dline const * lineLhs, fsl_dline const * lineRhs); /** Tells the builder that the given line represents an "edit" from the LHS to the RHS. Must return 0 on success, non-0 on error. Builders are free, syntax permitting, to usse the fsl_dline_change_spans() API to elaborate on edits for display purposes, to treat it identically to this->replacement(), or to treat this as a single pair of calls to this->deletion() and this->insertion(). In the latter case they simply need to pass lineLhs to this->deletion() and lineRhs to this->insertion(). Typical common implementation details: - Increment both this->lnLHS and this->lnRHS by 1. */ int (*edit)(fsl_diff_builder* const, fsl_dline const * lineLhs, fsl_dline const * lineRhs); /** Must "finish" the diff process. Depending on the diff impl, this might flush any pending output or may be a no-op. This is only called if the rest of the diff was generated without producing an error result. This member may be NULL. Implementations are free to collect all of their output in an internal representation and delay flushing it until this routine is called. Must return 0 on success, non-0 on error (e.g. output flushing fails). Minor achtung: for a multi-file diff run, this gets called after each file. The library does not have enough information to know when a builder is "done for good" and if a custom builder requires, e.g., extra post-diff-loop processing, the client will have to take care of that themselves. */ int (*finish)(fsl_diff_builder* const b); /** This optional method is similar to this->finish() but it is not called by the library. It is intended to be called, if it's not NULL, by the client after they are done, e.g., looping over a series of diffs with the same build. Some builders can use this to flush any final state, e.g. dumping out change count totals or some such. */ int (*finally)(fsl_diff_builder* const b); /** Must free any state owned by this builder, including the builder object. It must not generate any output. */ void (*finalize)(fsl_diff_builder* const); /** If true, this builder gets passed through the diff generation process twice. See this->passNumber for details. */ bool twoPass; /** Gets set to the "pass number" immediately before this->start() is called, starting with pass number 1. This value is only relevant for two-pass builders, which can use this to control their mode of operation, e.g. data collection in pass 1 and actual work in pass 2. Note that all of the diff-building API methods are called for both passes, including start() and finish(). Only finalize() is not affected by this. */ unsigned short passNumber; /** Impl-specific diff-generation state. If it is owned by this instance then this->finalize() must clean it up. */ void * pimpl; /** Impl-specific int for tracking basic output state, e.g. of opening/closing tags. This must not be modified by clients. */ unsigned int implFlags; /** A place to store the number of files seen by this builder so far, for builders which need to distinguish that somehow (e.g. adding a separator before each file after the first). Implementations which use this should increment it in their start() method. */ uint32_t fileCount; /** Number of lines seen of the LHS content. It is up to the concrete builder impl to update this if it's needed. The core diff driver sets this to 0 before calling this->start(). */ uint32_t lnLHS; /** Number of lines seen of the RHS content. It is up to the concrete builder impl to update this if it's needed. The core diff driver sets this to 0 before calling this->start(). */ uint32_t lnRHS; }; /** Initialized-with-defaults fsl_diff_builder structure, intended for const-copy initialization. */ #define fsl_diff_builder_empty_m { \ NULL/*opt*/,NULL/*typeID*/, \ NULL/*start()*/,NULL/*chunkHeader()*/,NULL/*skip()*/, NULL/*common()*/, \ NULL/*insertion()*/,NULL/*deletion()*/, NULL/*replacement()*/, \ NULL/*edit()*/, NULL/*finish()*/, NULL/*finally()*/,NULL/*finalize()*/, \ false/*twoPass*/,0U/*passNumber*/, \ NULL/*pimpl*/, 0U/*implFlags*/,0U/*fileCount*/, \ 0/*lnLHS*/,0/*lnRHS*/ \ } /** Initialized-with-defaults fsl_diff_builder structure, intended for non-const copy initialization. */ extern const fsl_diff_builder fsl_diff_builder_empty; /** Type IDs for use with fsl_diff_builder_factory(). */ enum fsl_diff_builder_e { /** Sentinel entry. */ FSL_DIFF_BUILDER_INVALID = 0, /** A "dummy" diff builder intended only for testing the fsl_diff_builder interface and related APIs. It does not produce output which is generically useful. */ FSL_DIFF_BUILDER_DEBUG = 1, /** Generates diffs in a compact low(ist)-level form originally designed for use by diff renderers implemented in JavaScript. This diff builder outputs a JSON object with the following properties: - hashLHS, hashRHS: the hashes of the LHS/RHS content. - nameLHS, nameRHS: the filenames of the LHS/RHS. By convention, if the RHS is NULL but the LHS is not, both sides have the same name. - diff: raw diff content, an array with the structure described below. Note that it is legal for the names and hashes to be "falsy" (null, not set, or empty strings). The JSON array consists of integer opcodes with each opcode followed by zero or more arguments: ``` Syntax Mnemonic Description ----------- -------- -------------------------- 0 END This is the end of the diff. 1 INTEGER SKIP Skip N lines from both files. 2 STRING COMMON The line STRING is in both files. 3 STRING INSERT The line STRING is in only the right file. 4 STRING DELETE The line STRING is in only the left file. 5 SUBARRAY EDIT One line is different on left and right. ``` The SUBARRAY is an array of 3*N+1 strings with N>=0. The triples represent common-text, left-text, and right-text. The last string in SUBARRAY is the common-suffix. Any string can be empty if it does not apply. */ FSL_DIFF_BUILDER_JSON1, /** A diff builder which produces output compatible with the patch(1) command. Its output is functionally identical to fossil(1)'s default diff output except that by default includes an Index line at the top of each file (use the FSL_DIFF2_NOINDEX flag in its fsl_diff_opt::diffFlags to disable that). Supported flags: - FSL_DIFF2_LINE_NUMBERS (makes it incompatible with patch(1)) - FSL_DIFF2_NOINDEX */ FSL_DIFF_BUILDER_UNIFIED_TEXT, /** A diff builder which outputs a description of the diff in a TCL-readable form. It requires external TCL code in order to function. TODO: a flag which includes the tcl/tk script as part of the output. We first need to compile fossil's diff.tcl into the library. */ FSL_DIFF_BUILDER_TCL, /** A pain-text side-by-side (a.k.a. split) diff view. This diff always behaves as if the FSL_DIFF2_LINE_NUMBERS flag were set because its output is fairly useless without line numbers. It optionally supports ANSI coloring. */ FSL_DIFF_BUILDER_SPLIT_TEXT }; typedef enum fsl_diff_builder_e fsl_diff_builder_e; /** A factory for creating fsl_diff_builder instances of types which are built in to the library. This does not preclude the creation of client-side diff builders (e.g. ones which write to ncurses widgets or similar special-case output). On success, returns 0 and assigns *pOut to a new builder instance which must eventually be freed by calling its pOut->finalize() method. On error, returns non-0 and *pOut is not modified. Error codes include FSL_RC_OOM (alloc failed) and FSL_RC_TYPE (unknown type ID), FSL_RC_TYPE (type is not (or not yet) implemented). */ FSL_EXPORT int fsl_diff_builder_factory( fsl_diff_builder_e type, fsl_diff_builder **pOut ); /** Base allocator for fsl_diff_builder instances. If extra is >0 then that much extra space is allocated as part of the same memory block and the pimpl member of the returned object is pointed to that space. Example (OOM handling elided for legibility): ``` struct MyState { int x; int y; }; typedef struct MyState MyState; fsl_diff_builder * b = fsl_diff_builder_alloc(sizeof(MyState)); MyState * my = (MyState*)b->pimpl; my->x = 1; my->y = 2; ... populate b's members ... ... use b, then clean it up ... b->finalize(b); ``` From within b's methods, the custom state can be accessed via its `pimpl` member. @see fsl_diff_builder_finalizer() */ FSL_EXPORT fsl_diff_builder * fsl_diff_builder_alloc(fsl_size_t extra); /** This is a generic finalizer function for use as a fsl_diff_builder::finalize() method. It simply zeroes out b and passes it fsl_free(). This is suitable for builders created using fsl_diff_builder_alloc() _only_ if their custom state manages no extra memory. If they manage any custom memory then the require a custom, type-specific finalizer method. */ FSL_EXPORT void fsl_diff_builder_finalizer(fsl_diff_builder * const b); /** This counterpart of fsl_diff_text() defines its output format in terms of a fsl_diff_builder instance which the caller must provide. The caller is responsible for pointing pBuilder->cfg to a configuration object suitable for the desired diff. In particular, pBuilder->cfg->out and (if necessary) pBuilder->cfg->outState must be set to non-NULL values. This function generates a low-level diff of two versions of content, contained in the given buffers, and passes that diff through the given diff builder to format it. Returns 0 on success. On error, it is not generally knowable whether or not any diff output was generated. The builder may produce any error codes it wishes, in which case they are propagated back to the caller. Common error codes include: - FSL_RC_OOM if an allocation fails. - FSL_RC_RANGE if the diff is "too big" and pBuilder->config->diffFlags contains the FSL_DIFF2_NOTTOOBIG flag. - FSL_RC_DIFF_BINARY if the to-diff content appears to be binary, noting that "appears to be" is heuristric-driven and subject to false positives. Specifically, files with extremely long lines will be recognized as binary (and are, in any case, generally less than useful for most graphical diff purposes). @see fsl_diff_builder_factory() @see fsl_diff_text() @see fsl_diff_raw_v2() */ FSL_EXPORT int fsl_diff_v2(fsl_buffer const * pv1, fsl_buffer const * pv2, fsl_diff_builder * const pBuilder); /** Performs a diff, as for fsl_diff_v2(), but returns the results in the form of an array of COPY, DELETE, INSERT triples terminated by 3 entries with the value 0. Each triple in the list specifies how many *lines* of each half of the diff (the first 2 arguments to this function) to COPY as-is (common code), DELETE (exists in the LHS but not in the RHS), and INSERT (exists in the RHS but not in the LHS). By breaking the input into lines and following these values, a line-level text-mode diff of the two blobs can be generated. See fsl_diff_v2() for the details, all of which apply except for the output: - cfg->out is ignored. - On success, *outRaw is assigned to the output array and ownership of it is transfered to the caller, who must eventually pass it to fsl_free() to free it. */ FSL_EXPORT int fsl_diff_v2_raw(fsl_buffer const * pv1, fsl_buffer const * pv2, fsl_diff_opt const * const cfg, int **outRaw ); /** If zDate is an ISO8601-format string, optionally with a .NNN fractional suffix, then this function returns true and sets *pOut (if pOut is not NULL) to the corresponding Julian value. If zDate is not an ISO8601-format string then this returns false and pOut is not modified. This function does NOT confirm that zDate ends with a NUL byte. i.e. if passed a valid date string which has trailing bytes after it then those are simply ignored. This is so that it can be used to read subsets of larger strings. Achtung: this calculation may, due to voodoo-level floating-point behaviours, differ by a small fraction of a point (at the millisecond level) for a given input compared to other implementations (e.g. sqlite's strftime() _might_ differ by a millisecond or two or _might_ not). Thus this routine should not be used when 100% round-trip fidelity is required, but is close enough for routines which do not require 100% millisecond-level fidelity in time conversions. @see fsl_julian_to_iso8601() */ FSL_EXPORT bool fsl_iso8601_to_julian( char const * zDate, double * pOut ); /** Converts the Julian Day J to an ISO8601 time string. If addMs is true then the string includes the '.NNN' fractional part, else it will not. This function writes (on success) either 20 or 24 bytes (including the terminating NUL byte) to pOut, depending on the value of addMs, and it is up to the caller to ensure that pOut is at least that long. Returns true (non-0) on success and the only error conditions [it can catch] are if pOut is NULL, J is less than 0, or evaluates to a time value which does not fit in ISO8601 (e.g. only years 0-9999 are supported). @see fsl_iso8601_to_julian() */ FSL_EXPORT bool fsl_julian_to_iso8601( double J, char * pOut, bool addMs ); /** Returns the Julian Day time J value converted to a Unix Epoch timestamp. It assumes 86400 seconds per day and does not account for leap seconds, leap years, leap frogs, or any other kind of leap, up to and including leaps of faith. */ FSL_EXPORT fsl_time_t fsl_julian_to_unix( double J ); /** Performs a chdir() to the directory named by zChDir. Returns 0 on success. On error it tries to convert the underlying errno to one of the FSL_RC_xxx values, falling back to FSL_RC_IO if it cannot figure out anything more specific. */ FSL_EXPORT int fsl_chdir(const char *zChDir); /** A strftime() implementation. dest must be valid memory at least destLen bytes long. The result will be written there. fmt must contain the format string. See the file fsl_strftime.c for the complete list of format specifiers and their descriptions. timeptr must be the time the caller wants to format. Returns 0 if any arguments are NULL. On success it returns the number of bytes written to dest, not counting the terminating NUL byte (which it also writes). It returns 0 on any error, and the client may need to distinguish between real errors and (destLen==0 or !*fmt), both of which could also look like errors. TODOs: - Refactor this to take a callback or a fsl_buffer, so that we can format arbitrarily long output. - Refactor it to return an integer error code. (This implementation is derived from public domain sources dating back to the early 1990's.) */ FSL_EXPORT fsl_size_t fsl_strftime(char *dest, fsl_size_t destLen, const char *format, const struct tm *timeptr); /** A convenience form of fsl_strftime() which takes its timestamp in the form of a Unix Epoch time. See fsl_strftime() for the semantics of the first 3 arguments and the return value. If convertToLocal is true then epochTime gets converted to local time (via, oddly enough, localtime(3)), otherwise gmtime(3) is used for the conversion. BUG: this function uses static state and is not thread-safe. */ FSL_EXPORT fsl_size_t fsl_strftime_unix(char * dest, fsl_size_t destLen, char const * format, fsl_time_t epochTime, bool convertToLocal); /** A convenience form of fsl_strftime() which assumes that the formatted string is of "some reasonable size" and appends its formatted representation to b. Returns 0 on success, non-0 on error. If any argument is NULL or !*format then FSL_RC_MISUSE is returned. FSL_RC_RANGE is returned if the underlying call to fsl_strftime() fails (which it will if the format string resolves to something "unususually long"). It returns FSL_RC_OOM if appending to b fails due to an allocation error. */ FSL_EXPORT int fsl_buffer_strftime(fsl_buffer * const b, char const * format, const struct tm *timeptr); /** "whence" values for use with fsl_buffer_seek. */ enum fsl_buffer_seek_e { FSL_BUFFER_SEEK_SET = 1, FSL_BUFFER_SEEK_CUR = 2, FSL_BUFFER_SEEK_END = 3 }; typedef enum fsl_buffer_seek_e fsl_buffer_seek_e; /** "Seeks" b's internal cursor to a position specified by the given offset from either the current cursor position (FSL_BUFFER_SEEK_CUR), the start of the buffer (FSL_BUFFER_SEEK_SET), or the end (FSL_BUFFER_SEEK_END). If the cursor would be placed out of bounds, it will be placed at the start resp. end of the buffer. The "end" of a buffer is the value of its fsl_buffer::used member (i.e. its one-after-the-end). Returns the new position. Note that most buffer algorithms, e.g. fsl_buffer_append(), do not modify the cursor. Only certain special-case algorithms use it. @see fsl_buffer_tell() @see fsl_buffer_rewind() */ FSL_EXPORT fsl_size_t fsl_buffer_seek(fsl_buffer * const b, fsl_int_t offset, fsl_buffer_seek_e whence); /** Returns the buffer's current cursor position. @see fsl_buffer_rewind() @see fsl_buffer_seek() */ FSL_EXPORT fsl_size_t fsl_buffer_tell(fsl_buffer const * const b); /** Resets b's cursor to the beginning of the buffer. @see fsl_buffer_tell() @see fsl_buffer_seek() */ FSL_EXPORT void fsl_buffer_rewind(fsl_buffer * const b); /** The "Path Finder" class is a utility class for searching the filesystem for files matching a set of common prefixes and/or suffixes (i.e. directories and file extensions). Example usage: ``` fsl_pathfinder pf = fsl_pathfinder_empty; int rc; char const * found = NULL; rc = fsl_pathfinder_ext_add( &pf, ".doc" ); if(rc) { ...error... } // The following error checks are elided for readability: rc = fsl_pathfinder_ext_add( &pf, ".txt" ); rc = fsl_pathfinder_ext_add( &pf, ".wri" ); rc = fsl_pathfinder_dir_add( &pf, "." ); rc = fsl_pathfinder_dir_add( &pf, "/my/doc/dir" ); rc = fsl_pathfinder_dir_add( &pf, "/other/doc/dir" ); rc = fsl_pathfinder_search( &pf, "MyDoc", &found, NULL); if(0==rc){ assert(NULL!=found); } // Eventually clean up: fsl_pathfinder_clear(&pf); ``` @see fsl_pathfinder_dir_add() @see fsl_pathfinder_ext_add() @see fsl_pathfinder_clear() @see fsl_pathfinder_search() */ struct fsl_pathfinder { /** Holds the list of search extensions. Each entry is a (char *) owned by this object. */ fsl_list ext; /** Holds the list of search directories. Each entry is a (char *) owned by this object. */ fsl_list dirs; /** Used to build up a path string during fsl_pathfinder_search(), and holds the result of a successful search. We use a buffer, as opposed to a simple string, because (A) it simplifies the search implementation and (B) reduces allocations (it gets reused for each search). */ fsl_buffer buf; }; typedef struct fsl_pathfinder fsl_pathfinder; /** Initialized-with-defaults fsl_pathfinder instance, intended for const copy initialization. */ #define fsl_pathfinder_empty_m {\ fsl_list_empty_m/*ext*/,\ fsl_list_empty_m/*dirs*/,\ fsl_buffer_empty_m/*buf*/} /** Initialized-with-defaults fsl_pathfinder instance, intended for copy initialization. */ FSL_EXPORT const fsl_pathfinder fsl_pathfinder_empty; /** Frees all memory associated with pf, but does not free pf. Is a no-op if pf is NULL. */ FSL_EXPORT void fsl_pathfinder_clear(fsl_pathfinder * const pf); /** Adds the given directory to pf's search path. Returns 0 on success, FSL_RC_MISUSE if !pf or !dir (dir _may_ be an empty string), FSL_RC_OOM if copying the string or adding it to the list fails. @see fsl_pathfinder_ext_add() @see fsl_pathfinder_search() */ FSL_EXPORT int fsl_pathfinder_dir_add(fsl_pathfinder * const pf, char const * const dir); /** Adds the given directory to pf's search extensions. Returns 0 on success, FSL_RC_MISUSE if !pf or !dir (dir _may_ be an empty string), FSL_RC_OOM if copying the string or adding it to the list fails. Note that the client is responsible for adding a "." to the extension, if needed, as this API does not apply any special meaning to any characters in a search extension. e.g. "-journal" and "~" are both perfectly valid extensions for this purpose. @see fsl_pathfinder_dir_add() @see fsl_pathfinder_search() */ FSL_EXPORT int fsl_pathfinder_ext_add(fsl_pathfinder * const pf, char const * const ext); /** Searches for a file whose name can be constructed by some combination of pf's directory/suffix list and the given base name. It searches for files in the following manner: If the 2nd parameter exists as-is in the filesystem, it is treated as a match, otherwise... Loop over all directories in pf->dirs. Create a path with DIR/base, or just base if the dir entry is empty (length of 0). Check for a match. If none is found, then... Loop over each extension in pf->ext, creating a path named DIR/baseEXT (note that it does not add any sort of separator between the base and the extensions, so "~" and "-foo" are legal extensions). Check for a match. On success (a readable filesystem entry is found): - It returns 0. - If pOut is not NULL then *pOut is set to the path it found. The bytes of the returned string are only valid until the next search operation on pf, so copy them if you need them. Note that the returned path is _not_ normalized via fsl_file_canonical_name() or similar, and it may very well return a relative path (if base or one of pf->dirs contains a relative path part). - If outLen is not NULL, *outLen will be set to the length of the returned string. On error: - Returns FSL_RC_MISUSE if !pf, !base, !*base. - Returns FSL_RC_OOM on allocation error (it uses a buffer to hold its path combinations and return value). - Returns FSL_RC_NOT_FOUND if it finds no entry. The host platform's customary path separator is used to separate directory/file parts ('\\' on Windows and '/' everywhere else). Note that it _is_ legal for pOut and outLen to both be NULL, in which case a return of 0 signals that an entry was found, but the client has no way of knowing what path it might be (unless, of course, he relies on internal details of the fsl_pathfinder API, which he most certainly should not do). Tip: if the client wants to be certain that this function will not allocate memory, simply use fsl_buffer_reserve() on pf->buf to reserve the desired amount of space in advance. As long as the search paths never extend that length, this function will not need to allocate. (Until/unless the following TODO is implemented...) Potential TODO: use fsl_file_canonical_name() so that the search dirs themselves do not need to be entered using platform-specific separators. The main reason it's not done now is that it requires another allocation. The secondary reason is because it's sometimes useful to use relative paths in this context (based on usage in previous trees from which this code derives). @see fsl_pathfinder_dir_add() @see fsl_pathfinder_ext_add() @see fsl_pathfinder_clear() */ FSL_EXPORT int fsl_pathfinder_search(fsl_pathfinder * const pf, char const * const base, char const ** pOut, fsl_size_t * const outLen ); /** A utility class for creating ZIP-format archives. All members are internal details and must not be mucked about with by the client. See fsl_zip_file_add() for an example of how to use it. Note that it creates ZIP content in memory, as opposed to streaming it (it is not yet certain if abstractly streaming a ZIP is possible), so creating a ZIP file this way is exceedingly memory-hungry. @see fsl_zip_file_add() @see fsl_zip_timestamp_set_julian() @see fsl_zip_timestamp_set_unix() @see fsl_zip_end() @see fsl_zip_body() @see fsl_zip_finalize() */ struct fsl_zip_writer { /** Number of entries (files + dirs) added to the zip file so far. */ fsl_size_t entryCount; /** Current DOS-format time of the ZIP. */ int32_t dosTime; /** Current DOS-format date of the ZIP. */ int32_t dosDate; /** Current Unix Epoch time of the ZIP. */ fsl_time_t unixTime; /** An artificial root directory which gets prefixed to all inserted filenames. */ char * rootDir; /** The buffer for the table of contents. */ fsl_buffer toc; /** The buffer for the ZIP file body. */ fsl_buffer body; /** Internal scratchpad for ops which often allocate small buffers. */ fsl_buffer scratch; /** The current list of directory entries (as (char *)). */ fsl_list dirs; }; typedef struct fsl_zip_writer fsl_zip_writer; /** An initialized-with-defaults fsl_zip_writer instance, intended for in-struct or const-copy initialization. */ #define fsl_zip_writer_empty_m { \ 0/*entryCount*/, \ 0/*dosTime*/, \ 0/*dosDate*/, \ 0/*unixTime*/, \ NULL/*rootDir*/, \ fsl_buffer_empty_m/*toc*/, \ fsl_buffer_empty_m/*body*/, \ fsl_buffer_empty_m/*scratch*/, \ fsl_list_empty_m/*dirs*/ \ } /** An initialized-with-defaults fsl_zip_writer instance, intended for copy-initialization. */ FSL_EXPORT const fsl_zip_writer fsl_zip_writer_empty; /** Sets a virtual root directory in z, such that all files added with fsl_zip_file_add() will get this directory prefixed to it. If zRoot is NULL or empty then this clears the virtual root, otherwise is injects any directory levels it needs to into the being-generated ZIP. Note that zRoot may contain multiple levels of directories, e.g. "foo/bar/baz", but it must be legal for use in a ZIP file. This routine copies zRoot's bytes, so they may be transient. Returns 0 on success, FSL_RC_MISUSE if !z, FSL_RC_OOM on allocation error. Returns FSL_RC_RANGE if zRoot is an absolute path or if zRoot cannot be normalized to a "simplified name" (as per fsl_is_simple_pathname(), with the note that this routine will pass a copy of zRoot through fsl_file_simplify_name() first). @see fsl_zip_finalize() */ FSL_EXPORT int fsl_zip_root_set(fsl_zip_writer * const z, char const * zRoot ); /** Adds a file or directory to the ZIP writer z. zFilename is the virtual name of the file or directory. If pContent is NULL then it is assumed that we are creating one or more directories, otherwise the ZIP's entry is populated from pContent. The permsFlag argument specifies the fossil-specific permission flags from the fsl_fileperm_e enum, but currently ignores the permsFlag argument for directories. Not that this function creates directory entries for any files automatically, so there is rarely a need for client code to create them (unless they specifically want to ZIP an empty directory entry). Notes of potential interest: - The ZIP is created in memory, and thus creating ZIPs with this API is exceedingly memory-hungry. - The timestamp of any given file must be set separately from this call using fsl_zip_timestamp_set_unix() or fsl_zip_timestamp_set_julian(). That value is then used for subsequent file-adds until a new time is set. - If a root directory has been set using fsl_zip_root_set() then that name, plus '/' (if the root does not end with one) gets prepended to all files added via this routine. An example of the ZIP-generation process: ``` int rc; fsl_zip_writer z = fsl_zip_writer_empty; fsl_buffer buf = fsl_buffer_empty; fsl_buffer const * zipBody; // ...fill the buf buffer (not shown here)... // Optionally set a virtual root dir for new files: rc = fsl_zip_root_set( &z, "myRootDir" ); // trailing slash is optional if(rc) { ... error ...; goto end; } // We must set a timestamp which will be used until we set another: fsl_zip_timestamp_set_unix( &z, time(NULL) ); // Add a file: rc = fsl_zip_file_add( &z, "foo/bar.txt", &buf, FSL_FILE_PERM_REGULAR ); // Clean up our content: fsl_buffer_reuse(&buf); // only needed if we want to re-use the buffer's memory if(rc) goto end; // ... add more files the same way (not shown) ... // Now "seal" the ZIP file: rc = fsl_zip_end( &z ); if(rc) goto end; // Fetch the ZIP content: zipBody = fsl_zip_body( &z ); // zipBody now points to zipBody->used bytes of ZIP file content // which can be sent to an arbitrary destination, e.g.: rc = fsl_buffer_to_filename( zipBody, "my.zip" ); end: fsl_buffer_clear(&buf); // VERY important, once we're done with z: fsl_zip_finalize( &z ); if(rc){...we had an error...} ``` @see fsl_zip_timestamp_set_julian() @see fsl_zip_timestamp_set_unix() @see fsl_zip_end() @see fsl_zip_body() @see fsl_zip_finalize() */ FSL_EXPORT int fsl_zip_file_add( fsl_zip_writer * const z, char const * zFilename, fsl_buffer const * pContent, int permsFlag ); /** Ends the ZIP-creation process, padding all buffers, writing all final required values, and freeing up most of the memory owned by z. After calling this, z->body contains the full generated ZIP file. Returns 0 on success. On error z's contents may still be partially intact (for debugging purposes) and z->body will not hold complete/valid ZIP file contents. Results are undefined if !z or z has not been properly initialized. The caller must eventually pass z to fsl_zip_finalize() to free up any remaining resources. @see fsl_zip_timestamp_set_julian() @see fsl_zip_timestamp_set_unix() @see fsl_zip_file_add() @see fsl_zip_body() @see fsl_zip_finalize() @see fsl_zip_end_take() */ FSL_EXPORT int fsl_zip_end( fsl_zip_writer * const z ); /** This variant of fsl_zip_end() transfers the current contents of the zip's body to dest, replacing (freeing) any contents it may hold when this is called, then passes z to fsl_zip_finalize() to free any other resources (which are invalidated by the removal of the body). Returns 0 on success, FSL_RC_MISUSE if either pointer is NULL, some non-0 code if the proxied fsl_zip_end() call fails. On error, the transfer of contents to dest does NOT take place, but z is finalized (if it is not NULL) regardless of success or failure (even if dest is NULL). i.e. on error z is still cleaned up. */ FSL_EXPORT int fsl_zip_end_take( fsl_zip_writer * const z, fsl_buffer * const dest ); /** This variant of fsl_zip_end_take() passes z to fsl_zip_end(), write's the ZIP body to the given filename, passes z to fsl_zip_finalize(), and returns the result of either end/save combination. Saving is not attempted if ending the ZIP fails. On success 0 is returned and the contents of the ZIP are in the given file. On error z is STILL cleaned up, and the file might have been partially populated (only on I/O error after writing started). In either case, z is cleaned up and ready for re-use or (in the case of a heap-allocated instance) freed. */ FSL_EXPORT int fsl_zip_end_to_filename( fsl_zip_writer * const z, char const * filename ); /** Returns a pointer to z's ZIP content buffer. The contents are ONLY valid after fsl_zip_end() returns 0. @see fsl_zip_timestamp_set_julian() @see fsl_zip_timestamp_set_unix() @see fsl_zip_file_add() @see fsl_zip_end() @see fsl_zip_end_take() @see fsl_zip_finalize() */ FSL_EXPORT fsl_buffer const * fsl_zip_body( fsl_zip_writer const * const z ); /** Frees all memory owned by z and resets it to a clean state, but does not free z. Any fsl_zip_writer instance which has been modified via the fsl_zip_xxx() family of functions MUST eventually be passed to this function to clean up any contents it might have accumulated during its life. After this returns, z is legal for re-use in creating a new ZIP archive. @see fsl_zip_timestamp_set_julian() @see fsl_zip_timestamp_set_unix() @see fsl_zip_file_add() @see fsl_zip_end() @see fsl_zip_body() */ FSL_EXPORT void fsl_zip_finalize(fsl_zip_writer * const z); /** Set z's date and time from a Julian Day number. Results are undefined if !z. Results will be invalid if rDate is negative. The timestamp is applied to all fsl_zip_file_add() operations until it is re-set. @see fsl_zip_timestamp_set_unix() @see fsl_zip_file_add() @see fsl_zip_end() @see fsl_zip_body() */ FSL_EXPORT void fsl_zip_timestamp_set_julian(fsl_zip_writer * const z, double rDate); /** Set z's date and time from a Unix Epoch time. Results are undefined if !z. Results will be invalid if rDate is negative. The timestamp is applied to all fsl_zip_file_add() operations until it is re-set. */ FSL_EXPORT void fsl_zip_timestamp_set_unix(fsl_zip_writer * const z, fsl_time_t epochTime); /** State for the fsl_timer_xxx() family of functions. @see fsl_timer_start() @see fsl_timer_reset() @see fsl_timer_stop() */ struct fsl_timer_state { /** The amount of time (microseconds) spent in "user space." */ uint64_t user; /** The amount of time (microseconds)spent in "kernel space." */ uint64_t system; }; typedef struct fsl_timer_state fsl_timer_state; /** Initialized-with-defaults fsl_timer_state_empty instance, intended for const copy initialization. */ #define fsl_timer_state_empty_m {0,0} /** Initialized-with-defaults fsl_timer_state_empty instance, intended for copy initialization. */ FSL_EXPORT const fsl_timer_state fsl_timer_state_empty; /** Sets t's counter state to the current CPU timer usage, as determined by the OS. Achtung: timer support is only enabled if the library is built with the FSL_CONFIG_ENABLE_TIMER macro set to a true value (it is on by default). @see fsl_timer_reset() @see fsl_timer_stop() */ FSL_EXPORT void fsl_timer_start(fsl_timer_state * const t); /** Returns the difference in _CPU_ times in microseconds since t was last passed to fsl_timer_start() or fsl_timer_reset(). It might return 0 due to system-level precision restrictions. Note that this is not useful for measuring wall times. */ FSL_EXPORT uint64_t fsl_timer_fetch(fsl_timer_state const * const t); /** Resets t to the current time and returns the number of microseconds since t was started or last reset. @see fsl_timer_start() @see fsl_timer_reset() */ FSL_EXPORT uint64_t fsl_timer_reset(fsl_timer_state * const t); /** Clears t's state and returns the difference (in uSec) between the last time t was started or reset, as per fsl_timer_fetch(). @see fsl_timer_start() @see fsl_timer_reset() */ FSL_EXPORT uint64_t fsl_timer_stop(fsl_timer_state * const t); /** For the given red/green/blue values (all in the range of 0 to 255, or truncated to be so!) this function returns the RGB encoded in the lower 24 bits of a single number. See fsl_gradient_color() for an explanation and example. For those asking themselves, "why does an SCM API have a function for encoding RGB colors?" the answer is: fossil(1) has a long history of using HTML color codes to set the color of branches, and this is provided in support of such features. @see fsl_rgb_decode() @see fsl_gradient_color() */ FSL_EXPORT unsigned int fsl_rgb_encode( int r, int g, int b ); /** Given an RGB-encoded source value, this function decodes the lower 24 bits into r, g, and b. Any of r, g, and b may be NULL to skip over decoding of that part. @see fsl_rgb_encode() @see fsl_gradient_color() */ FSL_EXPORT void fsl_rgb_decode( unsigned int src, int *r, int *g, int *b ); /** For two color values encoded as RRGGBB values (see below for the structure), this function computes a gradient somewhere between those colors. c1 and c2 are the edges of the gradient. numberOfSteps is the number of steps in the gradient. stepNumber is a number less than numberOfSteps which specifies the "degree" of the gradients. If either numberOfSteps or stepNumber is 0, c1 is returned. stepNumber of equal to or greater than c2 returns c2. The returns value is an RGB-encoded value in the lower 24 bits, ordered in big-endian. In other words, assuming rc is the return value: - red = (rc&0xFF0000)>>16 - green = (rc&0xFF00)>>8 - blue = (rc&0xFF) Or use fsl_rgb_decode() to break it into its component parts. It can be passed directly to a printf-like function, using the hex-integer format specifier, e.g.: ``` fsl_buffer_appendf(&myBuf, "#%06x", rc); ``` Tip: for a given HTML RRGGBB value, its C representation is identical: HTML \#F0D0A0 is 0xF0D0A0 in C. @see fsl_rgb_encode() @see fsl_rgb_decode() */ FSL_EXPORT unsigned int fsl_gradient_color(unsigned int c1, unsigned int c2, unsigned int numberOfSteps, unsigned int stepNumber); /** "Simplifies" an SQL string by making the following modifications inline: - Consecutive non-newline spaces outside of an SQL string are collapsed into one space. - Consecutive newlines outside of an SQL string are collapsed into one space. Contents of SQL strings are not transformed in any way. len must be the length of the sql string. If it is negative, fsl_strlen(sql) is used to calculate the length. Returns the number of bytes in the modified string (its strlen) and NUL-terminates it at the new length. Thus the input string must be at least one byte longer than its virtual length (its NUL terminator byte suffices, provided it is NUL-terminated, as we can safely overwrite that byte). If !sql or its length resolves to 0, this function returns 0 without side effects. */ FSL_EXPORT fsl_size_t fsl_simplify_sql( char * sql, fsl_int_t len ); /** Convenience form of fsl_simplify_sql() which assumes b holds an SQL string. It gets processed by fsl_simplify_sql() and its 'used' length potentially gets adjusted to match the adjusted SQL string. */ FSL_EXPORT fsl_size_t fsl_simplify_sql_buffer( fsl_buffer * const b ); /** Returns the result of calling the platform's equivalent of isatty(fd). e.g. on Windows this is _isatty() and on Unix isatty(). i.e. it returns true if it thinks that the given file descriptor value is attached to an interactive terminal, else it returns false. The standard file descriptors are: 0=stdin, 1=stdout, and 2=stderr. */ FSL_EXPORT bool fsl_isatty(int fd); /** A container type for lists of db record IDs. This is used in several places as a cache for record IDs, to keep track of ones we know about, ones we know that we don't know about, and to avoid duplicate processing in some contexts. */ struct fsl_id_bag { /** Number of entries of this->list which are in use (have a positive value). They need not be contiguous! Must be <= capacity. */ fsl_size_t entryCount; /** The number of elements allocated for this->list. */ fsl_size_t capacity; /** The number of elements in this->list which have a zero or positive value. Must be <= capacity. */ fsl_size_t used; /** Array of IDs this->capacity elements long. "Used" elements have a positive value. Unused ones are set to 0. */ fsl_id_t * list; }; /** Initialized-with-defaults fsl_id_bag structure, intended for copy initialization. */ FSL_EXPORT const fsl_id_bag fsl_id_bag_empty; /** Initialized-with-defaults fsl_id_bag structure, intended for in-struct initialization. */ #define fsl_id_bag_empty_m { \ 0/*entryCount*/, 0/*capacity*/, \ 0/*used*/, NULL/*list*/ } /** Return the number of elements in the bag. */ FSL_EXPORT fsl_size_t fsl_id_bag_count(fsl_id_bag const * const p); /** Remove element e from the bag if it exists in the bag. If e is not in the bag, this is a no-op. Returns true if it removes an element, else false. e must be positive. Results are undefined if e<=0. */ FSL_EXPORT bool fsl_id_bag_remove(fsl_id_bag * const p, fsl_id_t e); /** Returns true if e is in the given bag. Returns false if it is not. It is illegal to pass an e value of 0, and that will trigger an assertion in debug builds. In non-debug builds, behaviour if passed 0 is undefined. */ FSL_EXPORT bool fsl_id_bag_contains(fsl_id_bag const * const p, fsl_id_t e); /** Insert element e into the bag if it is not there already. Returns 0 if it actually inserts something or if it already contains such an entry, and some other value on error (namely FSL_RC_OOM on allocation error). e must be positive or an assertion is triggered in debug builds. In non-debug builds, behaviour if passed 0 is undefined. */ FSL_EXPORT int fsl_id_bag_insert(fsl_id_bag * const p, fsl_id_t e); /** Returns the ID of the first element in the bag. Returns 0 if the bag is empty. Example usage: ``` fsl_id_t nid; for( nid = fsl_id_bag_first(&list); nid > 0; nid = fsl_id_bag_next(&list, nid)){ ...do something... } ``` */ FSL_EXPORT fsl_id_t fsl_id_bag_first(fsl_id_bag const * const p); /** Returns the next element in the bag after e. Return 0 if e is the last element in the bag. Any insert or removal from the bag might reorder the bag. It is illegal to pass this 0 (and will trigger an assertion in debug builds). For the first call, pass it the non-0 return value from fsl_id_bag_first(). For subsequent calls, pass the previous return value from this function. @see fsl_id_bag_first() */ FSL_EXPORT fsl_id_t fsl_id_bag_next(fsl_id_bag const * const p, fsl_id_t e); /** Swaps the contents of the given bags. */ FSL_EXPORT void fsl_id_bag_swap(fsl_id_bag * const lhs, fsl_id_bag * const rhs); /** Frees any memory owned by p, but does not free p. */ FSL_EXPORT void fsl_id_bag_clear(fsl_id_bag * const p); /** Resets p's internal list, effectively emptying it for re-use, but does not free its memory. Immediately after calling this fsl_id_bag_count() will return 0. */ FSL_EXPORT void fsl_id_bag_reset(fsl_id_bag * const p); /** Returns true if p contains a fossil-format merge conflict marker, else returns false. @see fsl_buffer_merge3() */ FSL_EXPORT bool fsl_buffer_contains_merge_marker(fsl_buffer const *p); /** Performs a three-way merge. The merge is an edit against pV2. Both pV1 and pV2 have a common origin at pPivot. Apply the changes of pPivot ==> pV1 to pV2, appending them to pOut. (Pedantic side-note: the input buffers are not const because we need to manipulate their cursors, but their buffered memory is not modified.) If merge conflicts are encountered, it continues as best as it can and injects "indiscrete" markers in the output to denote the nature of each conflict. If conflictCount is not NULL then on success the number of merge conflicts is written to *conflictCount. Returns 0 on success, FSL_RC_OOM on OOM, FSL_RC_TYPE if any input appears to be binary. FIXME/TODO: return FSL_RC_DIFF_BINARY instead of FSL_RC_TYPE when encountering binary inputs. @see fsl_buffer_contains_merge_marker() */ FSL_EXPORT int fsl_buffer_merge3(fsl_buffer * const pPivot, fsl_buffer * const pV1, fsl_buffer * const pV2, fsl_buffer * const pOut, unsigned int * const conflictCount); /** Appends the first n bytes of string z to buffer b in the form of TCL-format string literal. If n<0 then fsl_strlen() is used to determine the length. Returns 0 on success, FSL_RC_OOM on error. */ FSL_EXPORT int fsl_buffer_append_tcl_literal(fsl_buffer * const b, char const * z, fsl_int_t n); /** Event IDs for use with fsl_confirm_callback_f implementations. The idea here is to send, via callback, events from the library to the client when a potentially interactive response is necessary. We define a bare minimum of information needed for the client to prompt a user for a response. To that end, the interface passes on 2 pieces of information to the client: the event ID and a filename. It is up to the application to translate that ID into a user-readable form, get a response (using a well-defined set of response IDs), and convey that back to the library via the callback's result pointer interface. This enum will be extended as the library develops new requirements for interactive use. @see fsl_confirm_response_e */ enum fsl_confirm_event_e { /** Sentinal value. */ FSL_CEVENT_INVALID = 0, /** An operation requests permission to overwrite a locally-modified file. e.g. when performing a checkout over a locally-edited version. Overwrites of files which are known to be in the previous (being-overwritten) checkout version are automatically overwritten. */ FSL_CEVENT_OVERWRITE_MOD_FILE = 1, /** An operation requests permission to overwrite an SCM-unmanaged file with one which is managed by SCM. This can happen, e.g., when switching from a version which did not contain file X, but had file X on disk, to a version which contains file X. */ FSL_CEVENT_OVERWRITE_UNMGD_FILE = 2, /** An operation requests permission to remove a LOCALLY-MODIFIED file which has been removed from SCM management. e.g. when performing a checkout over a locally-edited version and an edited file was removed from the SCM somewhere between those two versions. UMODIFIED files which are removed from the SCM between two checkouts are automatically removed on the grounds that it poses no data loss risk because the other version is "somewhere" in the SCM. */ FSL_CEVENT_RM_MOD_UNMGD_FILE = 3, /** Indicates that the library cannot determine which of multiple potential versions to choose from and requires the user to select one. */ FSL_CEVENT_MULTIPLE_VERSIONS = 4 }; typedef enum fsl_confirm_event_e fsl_confirm_event_e; /** Answers to questions posed to clients via the fsl_confirm_callback_f() interface. This enum will be extended as the library develops new requirements for interactive use. @see fsl_confirm_event_e */ enum fsl_confirm_response_e { /** Sentinel/default value - not a valid answer. Guaranteed to have a value of 0. No other entries in this enum are guaranteed to have well-known/stable values: always use the enum symbols instead of integer values. */ FSL_CRESPONSE_INVALID = 0, /** Accept the current event and continue processes. */ FSL_CRESPONSE_YES = 1, /** Reject the current event and continue processes. */ FSL_CRESPONSE_NO = 2, /** Reject the current event and stop processesing. Cancellation is generally considered to be a recoverable error. */ FSL_CRESPONSE_CANCEL = 3, /** Accept the current event and all identical event types for the current invocation of this particular SCM operation. */ FSL_CRESPONSE_ALWAYS = 5, /** Reject the current event and all identical event types for the current invocation of this particular SCM operation. */ FSL_CRESPONSE_NEVER = 6, /** For events which are documented as being multiple-choice, this answer indicates that the client has set the index of their choice in the fsl_confirm_response::multipleChoice field: - FSL_CEVENT_MULTIPLE_VERSIONS */ FSL_CRESPONSE_MULTI = 7 }; typedef enum fsl_confirm_response_e fsl_confirm_response_e; /** A response for use with the fsl_confirmer API. It is intended to encapsulate, with a great deal of abstraction, answers to typical questions which the library may need to interactively query a user for. e.g. confirmation about whether to overwrite a file or which one of 3 versions to select. This type will be extended as the library develops new requirements for interactive use. */ struct fsl_confirm_response { /** Client response to the current fsl_confirmer question. */ fsl_confirm_response_e response; /** If this->response is FSL_CRESPONSE_MULTI then this must be set to the index of the client's multiple-choice answer. Events which except this in their response: - FSL_CEVENT_MULTIPLE_VERSIONS */ uint16_t multipleChoice; }; /** Convenience typedef. */ typedef struct fsl_confirm_response fsl_confirm_response; /** Empty-initialized fsl_confirm_detail instance to be used for const copy initialization. */ #define fsl_confirm_response_empty_m {FSL_CRESPONSE_INVALID, -1} /** Empty-initialized fsl_confirm_detail instance to be used for non-const copy initialization. */ FSL_EXPORT const fsl_confirm_response fsl_confirm_response_empty; /** A struct for passing on interactive questions to fsl_confirmer_callback_f implementations. */ struct fsl_confirm_detail { /** The message ID of this confirmation request. This value determines how the rest of this struct's values are to be interpreted. */ fsl_confirm_event_e eventId; /** Depending on the eventId, this might be NULL or might refer to a filename. This will be a filename for following confirmations events: - FSL_CEVENT_OVERWRITE_MOD_FILE - FSL_CEVENT_OVERWRITE_UNMGD_FILE - FSL_CEVENT_RM_MOD_UNMGD_FILE For all others it will be NULL. Whether this name refers to an absolute or relative path is context-dependent, and not specified by this API. In general, relative paths should be used if/when what they are relative to (e.g. a checkout root) is/should be clear to the user. The intent is that applications can display that name to the user in a UI control, so absolute paths "should" "generally" be avoided because they can be arbitrarily long. */ const char * filename; /** Depending on the eventId, this might be NULL or might refer to a list of details of a type specified in the documentation for that eventId. Implementation of such an event is still TODO, but we have at least one use case lined up (asking a user which of several versions is intended when the checkout-update operation is given an ambiguous hash prefix). Events for which this list will be populated: - FSL_CEVENT_MULTIPLE_VERSIONS: each list entry will be a (char const*) with a version number, branch name, or similar, perhaps with relevant metadata such as a checkin timestamp. The client is expected to pick one answer, set its list index to the fsl_confirm_response::multipleChoice member, and to set fsl_confirm_response::response to FSL_CRESPONSE_MULTI. In all cases, a response of FSL_CRESPONSE_CANCEL will trigger a cancellation. In all cases, the memory for the items in this list is owned by (or temporarily operated on the behalf of) the routine which has launched this query. fsl_confirm_callback_f implements must never manipulate the list's or its content's state. */ const fsl_list * multi; }; typedef struct fsl_confirm_detail fsl_confirm_detail; /** Empty-initialized fsl_confirm_detail instance to be used for const-copy initialization. */ #define fsl_confirm_detail_empty_m \ {FSL_CEVENT_INVALID, NULL, NULL} /** Empty-initialized fsl_confirm_detail instance to be used for non-const-copy initialization. */ FSL_EXPORT const fsl_confirm_detail fsl_confirm_detail_empty; /** Should present the user (if appropriate) with an option of how to handle the given event write that answer to outAnswer->response. Return 0 on success, non-0 on error, in which case the current operation will fail with that result code. Answering with FSL_CRESPONSE_CANCEL is also considered failure but recoverably so, whereas a non-cancel failure is considered unrecoverable. */ typedef int (*fsl_confirm_callback_f)(fsl_confirm_detail const * detail, fsl_confirm_response *outAnswer, void * confirmerState); /** A fsl_confirm_callback_f and its callback state, packaged into a neat little struct for easy copy/replace/restore of confirmers. */ struct fsl_confirmer { /** Callback which can be used for basic interactive confirmation purposes, within the very libfossil-centric limits of the interface. */ fsl_confirm_callback_f callback; /** Opaque state pointer for this->callback. Its lifetime is not managed by this object and it is assumed, if not NULL, to live at least as long as this object. */ void * callbackState; }; typedef struct fsl_confirmer fsl_confirmer; /** Empty-initialized fsl_confirmer instance for const-copy initialization. */ #define fsl_confirmer_empty_m {NULL,NULL} /** Empty-initialized fsl_confirmer instance for non-const-copy initialization. */ FSL_EXPORT const fsl_confirmer fsl_confirmer_empty; /** State for use with fsl_dircrawl_f() callbacks. @see fsl_dircrawl() */ struct fsl_dircrawl_state { /** Absolute directory name of the being-visited directory. */ char const *absoluteDir; /** Name (no path part) of the entry being visited. */ char const *entryName; /** Filesystem entry type. */ fsl_fstat_type_e entryType; /** Opaque client-specified pointer which was passed to fsl_dircrawl(). */ void * callbackState; /** Directory depth of the crawl process, starting at 1 with the directory passed to fsl_dircrawl(). */ unsigned int depth; }; typedef struct fsl_dircrawl_state fsl_dircrawl_state; /** Callback type for use with fsl_dircrawl(). It gets passed the absolute name of the target directory, the name of the directory entry (no path part), the type of the entry, and the client state pointer which is passed to that routine. It must return 0 on success or another FSL_RC_xxx value on error. Special return values: - FSL_RC_BREAK will cause directory-crawling to stop without an error (returning 0). - Returning FSL_RC_NOOP will cause recursion into a directory to be skipped, but traversal to otherwise continue. All pointers in the state argument are owned by fsl_dircrawl() and will be invalidated as soon as the callback returns, thus they must be copied if they are needed for later. */ typedef int (*fsl_dircrawl_f)(fsl_dircrawl_state const *); /** Recurses into a directory and calls a callback for each filesystem entry. It does not change working directories, but callbacks are free to do so as long as they restore the working directory before returning. The first argument is the name of the directory to crawl. In order to avoid any dependence on a specific working directory, if it is not an absolute path then this function will expand it to an absolute path before crawling begins. For each entry under the given directory, it calls the given callback, passing it a fsl_dircrawl_state object holding various state. All pointers in that object, except for the callbackState pointer, are owned by this function and may be invalidated as soon as the callback returns. For each directory entry, it recurses into that directory, depth-first _after_ passing it to the callback. It DOES NOT resolve/follow symlinks, instead passing them on to the callback for processing. Note that passing a symlink to this function will not work because this function does not resolve symlinks. Thus it provides no way to traverse symlinks, as its scope is only features suited for the SCM and symlinks have no business being in an SCM. (Fossil supports symlinks, more or less, but libfossil does not.) It silently skips any files for which stat() fails or is not of a "basic" file type (e.g. character devices and such). Returns 0 on success, FSL_RC_TYPE if the given name is not a directory, and FSL_RC_RANGE if it recurses "too deep," (some "reasonable" internally hard-coded limit), in order to help avoid a stack overflow. If the callback returns non-0, iteration stops and returns that result code unless the result is FSL_RC_BREAK or FSL_RC_NOOP, with those codes being treated specially, as documented for fsl_dircrawl_f() callbacks. */ FSL_EXPORT int fsl_dircrawl(char const * dirName, fsl_dircrawl_f callback, void * callbackState); /** Strips any trailing slashes ('/') from the given string by assigning those bytes to NUL and returns the number of slashes NUL'd out. nameLen must be the length of the string. If nameLen is negative, fsl_strlen() is used to calculate its length. */ FSL_EXPORT fsl_size_t fsl_strip_trailing_slashes(char * name, fsl_int_t nameLen); /** A convenience from of fsl_strip_trailing_slashes() which strips trailing slashes from the given buffer and changes its b->used value to account for any stripping. Results are undefined if b is not properly initialized. */ FSL_EXPORT void fsl_buffer_strip_slashes(fsl_buffer * b); /** Appends each ID from the given bag to the given buffer using the given separator string. Returns FSL_RC_OOM on allocation error. */ FSL_EXPORT int fsl_id_bag_to_buffer(fsl_id_bag const * bag, fsl_buffer * b, char const * separator); /** Flags for use with the fsl_looks family of functions. */ enum fsl_lookslike_e { /* Nothing special was found. */ FSL_LOOKSLIKE_NONE = 0x00000000, /* One or more NUL chars were found. */ FSL_LOOKSLIKE_NUL = 0x00000001, /* One or more CR chars were found. */ FSL_LOOKSLIKE_CR = 0x00000002, /* An unpaired CR char was found. */ FSL_LOOKSLIKE_LONE_CR = 0x00000004, /* One or more LF chars were found. */ FSL_LOOKSLIKE_LF = 0x00000008, /* An unpaired LF char was found. */ FSL_LOOKSLIKE_LONE_LF = 0x00000010, /* One or more CR/LF pairs were found. */ FSL_LOOKSLIKE_CRLF = 0x00000020, /* An over length line was found. */ FSL_LOOKSLIKE_LONG = 0x00000040, /* An odd number of bytes was found. */ FSL_LOOKSLIKE_ODD = 0x00000080, /* Unable to perform full check. */ FSL_LOOKSLIKE_SHORT = 0x00000100, /* Invalid sequence was found. */ FSL_LOOKSLIKE_INVALID = 0x00000200, /* Might be binary. */ FSL_LOOKSLIKE_BINARY = FSL_LOOKSLIKE_NUL | FSL_LOOKSLIKE_LONG | FSL_LOOKSLIKE_SHORT, /* Line separators. */ FSL_LOOKSLIKE_EOL = (FSL_LOOKSLIKE_LONE_CR | FSL_LOOKSLIKE_LONE_LF | FSL_LOOKSLIKE_CRLF) }; /** Returns true if b appears to contain "binary" (non-UTF8/16) content, else returns false. */ FSL_EXPORT bool fsl_looks_like_binary(fsl_buffer const * const b); /** If b appears to contain any non-UTF8 content, returns a truthy value: one or more values from the fsl_lookslike_e enum indicating which sort of data was seen which triggered its conclusion: - FSL_LOOKSLIKE_BINARY means the content appears to be binary because it contains embedded NUL bytes or an "extremely long" line. This function may diagnose UTF-16 as binary. - !FSL_LOOKSLIKE_BINARY means the content is non-binary but may not necessarily be valid UTF-8. - 0 means the contents appear to be valid UTF-8. It b's content is empty, returns 0. The 2nd argument can be a mask of any values from fsl_lookslike_e and will cause this routine to stop inspecting the input once it encounters any content described by those flags. The contents are examined until the end is reached or a condition described by the 2nd parameter's flags is encountered. WARNINGS: - This function does not validate that the blob content is properly formed UTF-8. It assumes that all code points are the same size. It does not validate any code points. It makes no attempt to detect if any [invalid] switches between UTF-8 and other encodings occur. - The only code points that this function cares about are the NUL character, carriage-return, and line-feed. */ FSL_EXPORT int fsl_looks_like_utf8(fsl_buffer const * const b, int stopFlags); /** Returns true if b's contents appear to contain anything other than valid UTF8. It uses the approach described at: http://en.wikipedia.org/wiki/UTF-8#Invalid_byte_sequences except for the "overlong form" of \\u0000 which is not considered invalid here: Some languages, like Java and Tcl, use it. This function also considers valid the derivatives CESU-8 & WTF-8. */ FSL_EXPORT bool fsl_invalid_utf8(fsl_buffer const * const b); /** Returns a static pointer to bytes of a UTF8 BOM. If the argument is not NULL, it is set to the strlen of those bytes (always 3). */ FSL_EXPORT unsigned char const *fsl_utf8_bom(unsigned int *pnByte); /** Returns true if b starts with a UTF8 BOM. If the 2nd argument is not NULL, *pBomSize is set to the number of bytes in the BOM (always 3), regardless of whether or not the function returns true or false. */ FSL_EXPORT bool fsl_starts_with_bom_utf8(fsl_buffer const * const b, unsigned int *pBomSize); #if 0 /** The UTF16 counterpart of fsl_looks_like_utf8(), with the addition that the 2nd argument, if true, specifies that the 2nd argument is true then the contents of the buffer are byte-swapped for checking purposes. This is not validate that the blob is valid UTF16. It assumes that all code points are the same size and does not validate any of them, nor does it attempt to detect (invalid) switches between big-endian and little-endian. */ FSL_EXPORT int fsl_looks_like_utf16(fsl_buffer const * const pContent, bool reverse, int stopFlags); /** Returns true if b'c contents begin with a UTF-16 BOM. If pBomSize is not NULL then it is set to the byte length of the UTF-16 BOM (2 bytes). If isReversed is not NULL, it gets assigned to true if the input appears to be in little-endian format and false if it appears to be in big-endian format. */ FSL_EXPORT bool fsl_starts_with_bom_utf16(fsl_buffer const * const b, unsigned int *pBomSize, bool * isReversed); /** Returns true if b's content _might_ be valid UTF-16. If the 2nd argument is not NULL, it gets set to true if the input appears to be little-endian and false if it appears to be big-endian. */ FSL_EXPORT bool fsl_might_be_utf16(fsl_buffer const * const b, bool * isReversed); #endif /* ^^^^ UTF-16 interfaces */ #if defined(__cplusplus) } /*extern "C"*/ #endif #endif /* ORG_FOSSIL_SCM_FSL_UTIL_H_INCLUDED */