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Overview

Artifact ID: 7a2e57c50e8e6d95a96dd84fa015971b655a2937
Page Name:home
Date: 2013-08-09 20:33:28
Original User: stephan
Parent: 8894200bf9f2de073ec3bcd0e6ad7d444b438095 (diff)
Next 5b0b1f338a331b4bd385cb91b3f88ff8fd751490
Content

Fossil Library API Scratchpad

See also: download, th1ish, doxygen docs (refreshed occasionally from current sources)

This source code repository houses experimentation for a potential library API for the Fossil SCM. The primary goal is to port existing behaviour into a library form (the v1 app is extremely monolithic in nature). While it has been informally dubbed "v2", so far no format-breaking changes are planned so it might turn out to provide an alternative to fossil v1, as opposed to a replacement.

This code currently doesn't do much - it is intended for those interested in following or participating in the design of libfossil. All current Fossil committers (those who have a signed a license waiver on file with DRH) are welcomed contributors - email me your preferred user name to get access: sgbeal@googlemail.com.

Status, TODOs, and Whatnot

All of this code is an experiment, and it does not represent a commitment by anyone that any of this code wll some day end up living under the umbrella of the larger Fossil SCM project. If all goes well, that's the eventual goal, though. It is pre-alpha quality. What's there works but there is still a a great deal of the SCM-specific infrastructure left to port in and refactor to make it usable via library-style interfaces. Anyone looking for a project roadmap/timeline is asked respectfully to look elsewhere - there is no timebox on nor schedule for this project/experiment.

The current public (and documented) API can be found in fossil.h, and occasionally that gets exported to doxygen.

TODOs, design discussions, etc... you might want to get a coffee/tee/beer before starting through the list.

A list of recent notable changes is maintained below.

An experimental script engine binding is being created in parallel with the library.

"Rules" for Code Contributors

There is nothing holy or sacred about this repo, so feel free to hack at will. Generally the quickest/most complete way to test changes it to add them to the th1ish script bindings (in shell_extend.c). If you prefer writing C-level tests, please add them to test.c in the top-level directory or to a new test app if you like. See FossilApp.c for a mini-framework to bootstrap new test apps.

News

Notable changes (newest at the top)...