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Overview

Artifact ID: a636e6fb6bde3decea2608d545a7a7518dc74480
Page Name:home
Date: 2013-08-15 05:17:47
Original User: stephan
Parent: 44c6ef621474d6ff9d0724b5dd8b0b5f61552075 (diff)
Next e98b630cad80d4e04609e95641ae123f1b157eb4
Content

Fossil Library API Scratchpad

See also: download, th1ish, doxygen docs (refreshed occasionally from current sources), f-tools

This source code repository houses experimentation for a potential library API for the Fossil SCM. The primary goal is to port existing behaviour into a library form (the v1 app is extremely monolithic in nature). While it has been informally dubbed "v2", so far no format-breaking changes are planned so it might turn out to provide an alternative to fossil v1, as opposed to a replacement.

This code currently doesn't do much - it is intended for those interested in following or participating in the design of libfossil. All current Fossil committers (those who have a signed a license waiver on file with DRH) are welcomed contributors - email me your preferred user name to get access: sgbeal@googlemail.com.

License: same as Fossil: the "2-Clause BSD" a.k.a. "FreeBSD License" with the same license holder (D. Richard Hipp, author of Fossil).

Status, TODOs, and Whatnot

All of this code is an experiment, and it does not represent a commitment by anyone that any of this code wll some day end up living under the umbrella of the larger Fossil SCM project. If all goes well, that's the eventual goal, though. It is pre-alpha quality. What's there works but there is still a a great deal of the SCM-specific infrastructure left to port in and refactor to make it usable via library-style interfaces. Anyone looking for a project roadmap/timeline is asked respectfully to look elsewhere - there is no timebox on nor schedule for this project/experiment.

The current public (and documented) API can be found in fossil.h, and occasionally that gets exported to doxygen.

TODOs, design discussions, etc... you might want to get a coffee/tee/beer before starting through the list.

A list of recent notable changes is maintained below.

An experimental script engine binding is being created in parallel with the library.

"Rules" for Code Contributors

There is nothing holy or sacred about this repo, so feel free to hack at will. Generally the quickest/most complete way to test changes it to add them to the th1ish script bindings (in shell_extend.c). If you prefer writing C-level tests, please add them to test.c in the top-level directory or to a new test app if you like. See FossilApp.c for a mini-framework to bootstrap new test apps.

News

Notable changes (newest at the top)...