D 2013-08-24T13:37:22.967 L scratchpad N text/plain P 327a3ca8cf70434d2e02670450e27b70b93dc9d8 U stephan W 902 ######################################################################## # Looks for sqlite3.[ch] in $PWD. If found, it sets up some bits # to build them and tell downstream make code about it so that it can # link to the lib or the .o, as appropriate. SQLITE3.H := $(wildcard sqlite3.h) SQLITE3.C := $(wildcard sqlite3.c) ifneq (,$(SQLITE3.C)) SQLITE3.O := $(OBJ.DIR)/sqlite3.o SQLITE3_LDFLAGS := # These are the flags used by fossil's embedded sqlite3: SQLITE3_CPPFLAGS := -DSQLITE_OMIT_LOAD_EXTENSION=1 \ -DSQLITE_THREADSAFE=0 \ -DSQLITE_DEFAULT_FILE_FORMAT=4 \ -DSQLITE_ENABLE_STAT3 \ -DSQLITE_ENABLE_LOCKING_STYLE=0 # TODO? -Dlocaltime=fossil_localtime. See definition in v1's timeline.c. $(SQLITE3.O): $(SQLITE3.C) $(SQLITE3.H) @$(call ShakeNMake.CALL.SETX,"CC [$@] ..."); \ $(COMPILE.c) $(COMPILE.c.OPTIONS) $(SQLITE3_CPPFLAGS) $(OUTPUT_OPTION) $< else SQLITE3_LDFLAGS := -lsqlite3 endif Z 9f48e135e02eee43b0564dc135ce443d