# Microsoft Developer Studio Project File - Name="libfossil_VC6" - Package Owner=<4>
# Microsoft Developer Studio Generated Build File, Format Version 6.00
# ** DO NOT EDIT **

# TARGTYPE "Win32 (x86) Dynamic-Link Library" 0x0102

CFG=libfossil_VC6 - Win32 Debug
!MESSAGE This is not a valid makefile. To build this project using NMAKE,
!MESSAGE use the Export Makefile command and run
!MESSAGE 
!MESSAGE NMAKE /f "libfossil_VC6.mak".
!MESSAGE 
!MESSAGE You can specify a configuration when running NMAKE
!MESSAGE by defining the macro CFG on the command line. For example:
!MESSAGE 
!MESSAGE NMAKE /f "libfossil_VC6.mak" CFG="libfossil_VC6 - Win32 Debug"
!MESSAGE 
!MESSAGE Possible choices for configuration are:
!MESSAGE 
!MESSAGE "libfossil_VC6 - Win32 Release" (based on "Win32 (x86) Dynamic-Link Library")
!MESSAGE "libfossil_VC6 - Win32 Debug" (based on "Win32 (x86) Dynamic-Link Library")
!MESSAGE 

# Begin Project
# PROP AllowPerConfigDependencies 0
# PROP Scc_ProjName ""
# PROP Scc_LocalPath ""
CPP=cl.exe
MTL=midl.exe
RSC=rc.exe

!IF  "$(CFG)" == "libfossil_VC6 - Win32 Release"

# PROP BASE Use_MFC 0
# PROP BASE Use_Debug_Libraries 0
# PROP BASE Output_Dir "Release"
# PROP BASE Intermediate_Dir "Release"
# PROP BASE Target_Dir ""
# PROP Use_MFC 0
# PROP Use_Debug_Libraries 0
# PROP Output_Dir "Win32\Release"
# PROP Intermediate_Dir "Win32\Release"
# PROP Ignore_Export_Lib 0
# PROP Target_Dir ""
# ADD BASE CPP /nologo /MT /W3 /GX /O2 /D "WIN32" /D "NDEBUG" /D "_WINDOWS" /D "_MBCS" /D "_USRDLL" /D "LIBFOSSIL_VC6_EXPORTS" /Yu"stdafx.h" /FD /c
# ADD CPP /nologo /MD /W3 /GX /O2 /I ".\include" /I "..\3rdparty\x86\Release\include" /I "..\3rdparty\x86\include" /I "..\3rdparty\include" /D "NDEBUG" /D "WIN32" /D "_WINDOWS" /D "_MBCS" /D "_USRDLL" /D "ZLIB_WINAPI" /D "SQLITE_CORE" /D SQLITE_THREADSAFE=1 /D "BUILD_libfossil" /FD /c
# SUBTRACT CPP /YX /Yc /Yu
# ADD BASE MTL /nologo /D "NDEBUG" /mktyplib203 /win32
# ADD MTL /nologo /D "NDEBUG" /mktyplib203 /win32
# ADD BASE RSC /l 0x409 /d "NDEBUG"
# ADD RSC /l 0x409 /d "NDEBUG"
BSC32=bscmake.exe
# ADD BASE BSC32 /nologo
# ADD BSC32 /nologo
LINK32=link.exe
# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /dll /machine:I386
# ADD LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib zlibstat.lib /nologo /dll /machine:I386 /nodefaultlib:"libcmtd.lib" /nodefaultlib:"libcmt.lib" /out:"Win32\Release/libfossil.dll" /libpath:".\lib" /libpath:"..\3rdparty\x86\Release\lib" /libpath:"..\3rdparty\x86\lib" /libpath:"..\3rdparty\lib"

!ELSEIF  "$(CFG)" == "libfossil_VC6 - Win32 Debug"

# PROP BASE Use_MFC 0
# PROP BASE Use_Debug_Libraries 1
# PROP BASE Output_Dir "Debug"
# PROP BASE Intermediate_Dir "Debug"
# PROP BASE Target_Dir ""
# PROP Use_MFC 0
# PROP Use_Debug_Libraries 1
# PROP Output_Dir "Win32\Debug"
# PROP Intermediate_Dir "Win32\Debug"
# PROP Ignore_Export_Lib 0
# PROP Target_Dir ""
# ADD BASE CPP /nologo /MTd /W3 /Gm /GX /ZI /Od /D "WIN32" /D "_DEBUG" /D "_WINDOWS" /D "_MBCS" /D "_USRDLL" /D "LIBFOSSIL_VC6_EXPORTS" /Yu"stdafx.h" /FD /GZ /c
# ADD CPP /nologo /MDd /W3 /Gm /GX /ZI /Od /I ".\include" /I "..\3rdparty\x86\Debug\include" /I "..\3rdparty\x86\include" /I "..\3rdparty\include" /D "_DEBUG" /D "WIN32" /D "_WINDOWS" /D "_MBCS" /D "_USRDLL" /D "ZLIB_WINAPI" /D "SQLITE_CORE" /D SQLITE_THREADSAFE=1 /D "BUILD_libfossil" /FR /FD /GZ /c
# SUBTRACT CPP /YX /Yc /Yu
# ADD BASE MTL /nologo /D "_DEBUG" /mktyplib203 /win32
# ADD MTL /nologo /D "_DEBUG" /mktyplib203 /win32
# ADD BASE RSC /l 0x409 /d "_DEBUG"
# ADD RSC /l 0x409 /d "_DEBUG"
BSC32=bscmake.exe
# ADD BASE BSC32 /nologo
# ADD BSC32 /nologo
LINK32=link.exe
# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /dll /debug /machine:I386 /pdbtype:sept
# ADD LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib zlibstat.lib /nologo /dll /debug /machine:I386 /nodefaultlib:"libcmtd.lib" /nodefaultlib:"libcmt.lib" /out:"Win32\Debug/libfossil.dll" /libpath:".\lib" /libpath:"..\3rdparty\x86\Debug\lib" /libpath:"..\3rdparty\x86\lib" /libpath:"..\3rdparty\lib"
# SUBTRACT LINK32 /verbose /nodefaultlib

!ENDIF 

# Begin Target

# Name "libfossil_VC6 - Win32 Release"
# Name "libfossil_VC6 - Win32 Debug"
# Begin Group "Source Files"

# PROP Default_Filter "cpp;c;cxx;rc;def;r;odl;idl;hpj;bat"
# Begin Source File

SOURCE=.\src\fsl.c
# End Source File
# Begin Source File

SOURCE=.\src\fsl_appendf.c
# End Source File
# Begin Source File

SOURCE=.\src\fsl_auth.c
# End Source File
# Begin Source File

SOURCE=.\src\fsl_bag.c
# End Source File
# Begin Source File

SOURCE=.\src\fsl_buffer.c
# End Source File
# Begin Source File

SOURCE=.\src\fsl_checkin.c
# End Source File
# Begin Source File

SOURCE=.\src\fsl_checkout.c
# End Source File
# Begin Source File

SOURCE=.\src\fsl_cli.c
# End Source File
# Begin Source File

SOURCE=.\src\fsl_config.c
# End Source File
# Begin Source File

SOURCE=.\src\fsl_content.c
# End Source File
# Begin Source File

SOURCE=.\src\fsl_cx.c
# End Source File
# Begin Source File

SOURCE=.\src\fsl_db.c
# End Source File
# Begin Source File

SOURCE=.\src\fsl_delta.c
# End Source File
# Begin Source File

SOURCE=.\src\fsl_diff.c
# End Source File
# Begin Source File

SOURCE=.\src\fsl_encode.c
# End Source File
# Begin Source File

SOURCE=.\src\fsl_event.c
# End Source File
# Begin Source File

SOURCE=.\src\fsl_ext_regexp.c
# End Source File
# Begin Source File

SOURCE=.\src\fsl_fs.c
# End Source File
# Begin Source File

SOURCE=.\src\fsl_glob.c
# End Source File
# Begin Source File

SOURCE=.\src\fsl_io.c
# End Source File
# Begin Source File

SOURCE=.\src\fsl_jni.c
# PROP Exclude_From_Build 1
# End Source File
# Begin Source File

SOURCE=.\src\fsl_leaf.c
# End Source File
# Begin Source File

SOURCE=.\src\fsl_list.c
# End Source File
# Begin Source File

SOURCE=.\src\fsl_md5.c
# End Source File
# Begin Source File

SOURCE=.\src\fsl_mf.c
# End Source File
# Begin Source File

SOURCE=.\src\fsl_path.c
# End Source File
# Begin Source File

SOURCE=.\src\fsl_popen.c
# End Source File
# Begin Source File

SOURCE=.\src\fsl_pq.c
# End Source File
# Begin Source File

SOURCE=.\src\fsl_repo.c
# End Source File
# Begin Source File

SOURCE=.\src\fsl_schema.c
# End Source File
# Begin Source File

SOURCE=.\src\fsl_schema_checkout_cstr.c
# End Source File
# Begin Source File

SOURCE=.\src\fsl_schema_config_cstr.c
# End Source File
# Begin Source File

SOURCE=.\src\fsl_schema_repo1_cstr.c
# End Source File
# Begin Source File

SOURCE=.\src\fsl_schema_repo2_cstr.c
# End Source File
# Begin Source File

SOURCE=.\src\fsl_schema_ticket_cstr.c
# End Source File
# Begin Source File

SOURCE=.\src\fsl_schema_ticket_reports_cstr.c
# End Source File
# Begin Source File

SOURCE=.\src\fsl_sha1.c
# End Source File
# Begin Source File

SOURCE=.\src\fsl_strftime.c
# End Source File
# Begin Source File

SOURCE=.\src\fsl_tag.c
# End Source File
# Begin Source File

SOURCE=.\src\fsl_tcl.c
# PROP Exclude_From_Build 1
# End Source File
# Begin Source File

SOURCE=.\src\fsl_ticket.c
# End Source File
# Begin Source File

SOURCE=.\src\fsl_utf8.c
# End Source File
# Begin Source File

SOURCE=.\src\fsl_vfile.c
# End Source File
# Begin Source File

SOURCE=.\src\fsl_vtbl_fossil_settings.c
# End Source File
# Begin Source File

SOURCE=.\src\fsl_wiki.c
# End Source File
# Begin Source File

SOURCE=.\src\fsl_zip.c
# End Source File
# Begin Source File

SOURCE=.\src\sqlite3.c
# ADD CPP /w /W0
# End Source File
# End Group
# Begin Group "Header Files"

# PROP Default_Filter "h;hpp;hxx;hm;inl"
# Begin Source File

SOURCE=".\include\fossil-scm\config-win32.h"
# End Source File
# Begin Source File

SOURCE=".\include\fossil-scm\fossil-auth.h"
# End Source File
# Begin Source File

SOURCE=".\include\fossil-scm\fossil-cli.h"
# End Source File
# Begin Source File

SOURCE=".\include\fossil-scm\fossil-confdb.h"
# End Source File
# Begin Source File

SOURCE=".\include\fossil-scm\fossil-config.h"
# End Source File
# Begin Source File

SOURCE=".\include\fossil-scm\fossil-content.h"
# End Source File
# Begin Source File

SOURCE=".\include\fossil-scm\fossil-core.h"
# End Source File
# Begin Source File

SOURCE=".\include\fossil-scm\fossil-db.h"
# End Source File
# Begin Source File

SOURCE=".\src\fossil-ext_regexp.h"
# End Source File
# Begin Source File

SOURCE=".\include\fossil-scm\fossil-hash.h"
# End Source File
# Begin Source File

SOURCE=".\include\fossil-scm\fossil-internal.h"
# End Source File
# Begin Source File

SOURCE=".\include\fossil-scm\fossil-pages.h"
# End Source File
# Begin Source File

SOURCE=".\include\fossil-scm\fossil-path.h"
# End Source File
# Begin Source File

SOURCE=".\include\fossil-scm\fossil-util.h"
# End Source File
# Begin Source File

SOURCE=".\src\fossil-vtbl_fossil_settings.h"
# End Source File
# Begin Source File

SOURCE=".\include\fossil-scm\fossil.h"
# End Source File
# Begin Source File

SOURCE=".\include\fossil-scm\fossil.hpp"
# End Source File
# Begin Source File

SOURCE=.\src\sqlite3.h
# End Source File
# End Group
# Begin Group "Resource Files"

# PROP Default_Filter "ico;cur;bmp;dlg;rc2;rct;bin;rgs;gif;jpg;jpeg;jpe"
# End Group
# End Target
# End Project
